Ursaluna @ Flame Orb  
Ability: Guts  
Tera Type: Normal  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Earthquake  
- Facade  
- Brick Break  
- Swords Dance  

Meowscarada @ Focus Sash  
Ability: Overgrow  
Tera Type: Grass  
EVs: 200 HP / 252 Atk / 56 Spe  
Lonely Nature  
- Bullet Seed  
- Taunt  
- Spikes  
- Trick Room  

Glastrier @ Expert Belt  
Ability: Chilling Neigh  
Tera Type: Fighting  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
- Icicle Crash  
- Close Combat  
- Stomping Tantrum  
- Swords Dance  

Cresselia @ Mental Herb  
Ability: Levitate  
Tera Type: Dark  
EVs: 252 HP / 160 Def / 96 SpD  
Bold Nature  
IVs: 0 Atk  
- Moonblast  
- Sleep Talk  
- Trick Room  
- Lunar Dance  

Hoopa-Unbound @ Focus Sash  
Ability: Magician  
Tera Type: Dark  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Dark Pulse  
- Psychic  
- Nasty Plot  
- Trick Room  

Decidueye-Hisui @ Heavy-Duty Boots  
Ability: Scrappy  
Tera Type: Steel  
EVs: 252 HP / 252 Atk / 4 Def  
Adamant Nature  
- Triple Arrows  
- U-turn  
- Synthesis  
- Defog