Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Normal
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Earthquake
- Facade
- Brick Break
- Swords Dance
Meowscarada @ Focus Sash
Ability: Overgrow
Tera Type: Grass
EVs: 200 HP / 252 Atk / 56 Spe
Lonely Nature
- Bullet Seed
- Taunt
- Spikes
- Trick Room
Glastrier @ Expert Belt
Ability: Chilling Neigh
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
- Icicle Crash
- Close Combat
- Stomping Tantrum
- Swords Dance
Cresselia @ Mental Herb
Ability: Levitate
Tera Type: Dark
EVs: 252 HP / 160 Def / 96 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Sleep Talk
- Trick Room
- Lunar Dance
Hoopa-Unbound @ Focus Sash
Ability: Magician
Tera Type: Dark
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Dark Pulse
- Psychic
- Nasty Plot
- Trick Room
Decidueye-Hisui @ Heavy-Duty Boots
Ability: Scrappy
Tera Type: Steel
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Triple Arrows
- U-turn
- Synthesis
- Defog