Indeedee-F, Sirfetch’d, Machamp, Duraludon, Kingdra, Roserade, Exploud, Raichu-Alola, Sceptile, Hitmonlee, Tauros, Virizion 
Indeedee-F: BAN
In a meta full of ridiculous breakers, this thing is easily the best of them, and manages to be one of the best support mons as well, enabling several other high threat pokemon to sweep. Need to get rid of it asap, dont think its remotely controversial. Oh and the prio thing in terrain adds to the stupidness like what i cant use kanga lol get out.
Sirfetch'd: BAN
This thing just has some incredible breaking power, it need only ever click CC, has good enough speed and the cherry ontop is First Impression, allowing it to be more than a significant threat to offensive structures, as well as the obvious mindnumbing clickability vs bulkier teams too. Get rid of asap.
Machamp: BAN
Very similar to Sirfetch'd except with a tad more set variety in trade for speed / powerful priority. Id ban it just for its ability to incinerate balance alone, but the fact its half decent vs offense thanks to its (weaker) priority and good bulk especially when av'd is pretty stupid.
Duraladon: BAN
I've been reasonably convinced this is an unhealthy presence. Its speed in combination with tier-leading special attack, fantastic stab combo and typing makes it one of the most splashable threats ive seen. It requires little to no support and gives so much in return, and thus, with minimal defensive answers, we have to ban this as well.
Kingdra: BAN
Probably one of the most efficient cleaners in the tier. So much power, fantastic coverage, some decent set diversity make this thing stand out as the tiers go to settup cleaner. Typing and half decent bulk allow it to settup and clean the offense teams that exist in the meta pretty easily with minimal weakening. Its a massive cripple to that playstyle, and can threaten balance equally well with its strength with rain / sniping.
Roserade: DNB
Spikes don't seem to be anywhere near as popular this gen unless you pair it with a significant amount of well-synergised knock support, and in comparison to our other special attackers, rose is lacking significantly in the busted department. We should keep it, and try to promote some of the styles it should popularise unless it becomes too much of a teambuilding burden defensively. This may still be a possibility given plume left meaning its one of the only reasons to prep for grass/psn, but i think we have the devices to deal with it still.
Exploud: BAN
Similar to brotha sirfetch'd but with no priority and being a bit frailer. It trades this for tier leading spammability and power. Its the reason u see the shitty regirock / gigalith teams burdening people with passive defensive cores which get abused by the rest of the tier. Removing this would help the playability of the tier so much and remove some of the 5050s that occur when building currently.
Raichu-Alola: BAN
With Electric Terrain here to stay, its not worth dealing with this thing, which can offer power / speed and coverage all in 1 mon with the terrain shenanigans going. Its absolutely brutal when your not packing a dedicated resist (who can afford one these days) or powerful enough priority user (if its at full health and u dont have FI or lose a sucker 5050 then oh no) it just tends to sweep at that point. Given terrain support is not rare or hard to come by (or bad), then it also loves the opponents inability to rest in order to stave off the turns till terrain ends.
Sceptile: BAN
Literally the same as Raichu-A except replace electric terrain with grassy terrain and you have a very similar description. Ive found the coverage/set diversity to be a tad more concerning though, since things you would expect to be physical or special tend to bone you way more than in Raichu's case, but with the trade off as a less useful (but far from useless) offensive terrain property. It should also be noted that unlike eterrain, there are no typings naturally immune to grass, so you will be taking damage certainly when playing this boi, but hopefully not for too much longer.
Hitmonlee: DNB
At worst it provides the tier with a ruthless and easy to settup cleaner, and best it actually serves a purpose as decent spinner which can fit on offensive archetypes. Given other harder to switch into fighting types such as Scrafty arent being voted on, id feel uncomfortable banning this for this reason. I also want people to use fighting resists still, so any excuse for them not to is haram.
Tauros: BAN
This thing is straight stupid. Its basically unpressurable offensively and puts its fair share of pressure vs bulkier teams too. Very functionally similar to duraladon which is amongst the best mons in the tier at the moment. Ive personally used this in combination with exploud to get a spam core going and bone over the main 2 archetypes, and only really gets overwhelmed vs the busted terrain archetypes. It would not be fair to require the counterplay used for this on offensive teams. Ideally we want offense to coexist with balance as a way to punish passivity, not be a mutated version of balance just to deal with this 1 high power, high speed, decent bulk and spammable threat.
Virizion: DNB
Falls under the same argument as Hitmonlee. Id ideally like to see more of an influx of the poison and psychic types used to check this. Its really not strong prior to settup which can be abused, and doesnt offer anything other than a specific balance breaker (but lol balance doesnt exist yet). If it ends up being problematic for balance, we can ban in a needs-must basis, but i dont think this is what is limiting from balance to exist, more so the plethora of high attacking power breakers we still have.