Hatterene @ Focus Sash
Ability: Armor Tail
Tera Type: Fairy
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Dazzling Gleam
- Psychic
- Trick Room
- Healing Wish
Iron Hands @ Life Orb
Ability: Magic Guard
Tera Type: Ice
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Close Combat
- Fake Out
- Wild Charge
- Ice Punch
Kingambit @ Clear Amulet
Ability: Sword of Ruin
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Kowtow Cleave
- Iron Head
- Protect
- Swords Dance
Torkoal @ Charcoal
Ability: Desolate Land
Tera Type: Fire
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Protect
- Flamethrower
- Solar Beam
Ursaluna-Bloodmoon (M) @ Life Orb
Ability: Adaptability
Tera Type: Ground
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Blood Moon
- Earth Power
- Protect
- Hyper Voice
Oranguru @ Leftovers
Ability: Armor Tail
Tera Type: Psychic
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Instruct
- Psychic
- Protect