Hatterene @ Focus Sash  
Ability: Armor Tail  
Tera Type: Fairy  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Dazzling Gleam  
- Psychic  
- Trick Room  
- Healing Wish  

Iron Hands @ Life Orb  
Ability: Magic Guard  
Tera Type: Ice  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Close Combat  
- Fake Out  
- Wild Charge  
- Ice Punch  

Kingambit @ Clear Amulet  
Ability: Sword of Ruin  
Tera Type: Dark  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Kowtow Cleave  
- Iron Head  
- Protect  
- Swords Dance  

Torkoal @ Charcoal  
Ability: Desolate Land  
Tera Type: Fire  
EVs: 248 HP / 252 SpA / 8 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Eruption  
- Protect  
- Flamethrower  
- Solar Beam  

Ursaluna-Bloodmoon (M) @ Life Orb  
Ability: Adaptability  
Tera Type: Ground  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Blood Moon  
- Earth Power  
- Protect  
- Hyper Voice  

Oranguru @ Leftovers  
Ability: Armor Tail  
Tera Type: Psychic  
EVs: 248 HP / 252 Def / 8 SpA  
Relaxed Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Instruct  
- Psychic  
- Protect