Excadrill @ Focus Sash
Ability: Mold Breaker
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Toxic
- Rapid Spin
- Stealth Rock
Grimmsnarl @ Light Clay
Ability: Prankster
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Reflect
- Light Screen
- Parting Shot
- Taunt
Moltres-Galar @ Flyinium Z
Ability: Berserk
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Fiery Wrath
- Hurricane
- Nasty Plot
- Agility
Iron Hands @ Booster Energy
Ability: Quark Drive
Tera Type: Ground
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Drain Punch
- Thunder Punch
- Earthquake
- Swords Dance
Celesteela @ Power Herb
Ability: Beast Boost
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Air Slash
- Flamethrower
- Meteor Beam
- Autotomize
Ceruledge @ Focus Sash
Ability: Weak Armor
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Bitter Blade
- Shadow Sneak
- Close Combat
- Swords Dance