Excadrill @ Focus Sash  
Ability: Mold Breaker  
Tera Type: Ghost  
EVs: 252 Atk / 4 Def / 252 Spe  
Jolly Nature  
- Earthquake  
- Toxic  
- Rapid Spin  
- Stealth Rock  

Grimmsnarl @ Light Clay  
Ability: Prankster  
Tera Type: Water  
EVs: 252 HP / 4 Def / 252 SpD  
Calm Nature  
IVs: 0 Atk  
- Reflect  
- Light Screen  
- Parting Shot  
- Taunt  

Moltres-Galar @ Flyinium Z  
Ability: Berserk  
Tera Type: Dark  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Fiery Wrath  
- Hurricane  
- Nasty Plot  
- Agility  

Iron Hands @ Booster Energy  
Ability: Quark Drive  
Tera Type: Ground  
EVs: 172 HP / 252 Atk / 84 Spe  
Adamant Nature  
- Drain Punch  
- Thunder Punch  
- Earthquake  
- Swords Dance  

Celesteela @ Power Herb  
Ability: Beast Boost  
Tera Type: Fire  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Air Slash  
- Flamethrower  
- Meteor Beam  
- Autotomize  

Ceruledge @ Focus Sash  
Ability: Weak Armor  
Tera Type: Fire  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Bitter Blade  
- Shadow Sneak  
- Close Combat  
- Swords Dance