Salamence @ Heavy-Duty Boots
Ability: Intimidate
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Spin
- Hurricane
- Draco Meteor
- Roost
Reuniclus @ Leftovers
Ability: Magic Guard
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Calm Mind
- Psychic Noise
- Shadow Ball
- Recover
Jirachi @ Leftovers
Ability: Serene Grace
Tera Type: Water
EVs: 252 HP / 32 SpD / 224 Spe
Jolly Nature
- Stealth Rock
- Encore
- Iron Head
- U-turn
Umbreon @ Heavy-Duty Boots
Ability: Inner Focus
Tera Type: Poison
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Foul Play
- Moonlight
- Roar
- Toxic
Chesnaught @ Rocky Helmet
Ability: Bulletproof
Tera Type: Ghost
EVs: 252 HP / 204 Def / 52 Spe
Impish Nature
- Body Press
- Knock Off
- Iron Defense
- Synthesis
Gastrodon @ Heavy-Duty Boots
Ability: Sticky Hold
Tera Type: Ghost
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Ice Beam
- Earth Power
- Spikes
- Recover