Salamence @ Heavy-Duty Boots  
Ability: Intimidate  
Tera Type: Steel  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Fire Spin  
- Hurricane  
- Draco Meteor  
- Roost  

Reuniclus @ Leftovers  
Ability: Magic Guard  
Tera Type: Water  
EVs: 252 HP / 252 Def / 4 SpA  
Bold Nature  
IVs: 0 Atk  
- Calm Mind  
- Psychic Noise  
- Shadow Ball  
- Recover  

Jirachi @ Leftovers  
Ability: Serene Grace  
Tera Type: Water  
EVs: 252 HP / 32 SpD / 224 Spe  
Jolly Nature  
- Stealth Rock  
- Encore  
- Iron Head  
- U-turn  

Umbreon @ Heavy-Duty Boots  
Ability: Inner Focus  
Tera Type: Poison  
EVs: 252 HP / 4 Def / 252 SpD  
Calm Nature  
IVs: 0 Atk  
- Foul Play  
- Moonlight  
- Roar  
- Toxic  

Chesnaught @ Rocky Helmet  
Ability: Bulletproof  
Tera Type: Ghost  
EVs: 252 HP / 204 Def / 52 Spe  
Impish Nature  
- Body Press  
- Knock Off  
- Iron Defense  
- Synthesis  

Gastrodon @ Heavy-Duty Boots  
Ability: Sticky Hold  
Tera Type: Ghost  
EVs: 252 HP / 252 Def / 4 SpD  
Bold Nature  
IVs: 0 Atk  
- Ice Beam  
- Earth Power  
- Spikes  
- Recover