CHAOS & PUNISHMENT (Glastrier) @ Clear Amulet
Ability: Chilling Neigh
Tera Type: Fire
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Icicle Crash
- High Horsepower
- Swords Dance
- Protect
DIVINE LIGHT (Diancie) @ Safety Goggles
Ability: Clear Body
Tera Type: Water
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Diamond Storm
- Play Rough
- Trick Room
- Protect
FLESH AUTOMATON (Iron Hands) @ Clear Amulet
Ability: Quark Drive
Tera Type: Grass
EVs: 100 HP / 156 Atk / 252 SpD
Brave Nature
IVs: 0 Spe
- Drain Punch
- Thunder Punch
- Swords Dance
- Fake Out
GRID OF DEATH (Indeedee-F) @ Sitrus Berry
Ability: Psychic Surge
Tera Type: Grass
EVs: 252 HP / 220 Def / 36 SpD
Sassy Nature
IVs: 0 Spe
- Alluring Voice
- Follow Me
- Imprison
- Trick Room
POWER IN MISERY (Braviary-Hisui) @ Iron Ball
Ability: Tinted Lens
Tera Type: Fairy
EVs: 16 HP / 180 Def / 252 SpA / 60 SpD
Quiet Nature
IVs: 0 Spe
- Expanding Force
- Hurricane
- Calm Mind
- Protect
HOPE ERADICATED (Hoopa-Unbound) @ Room Service
Ability: Magician
Tera Type: Psychic
EVs: 252 HP / 216 Atk / 40 SpA
Brave Nature
IVs: 0 Spe
- Expanding Force
- Hyperspace Fury
- Trick Room
- Protect