CHAOS & PUNISHMENT (Glastrier) @ Clear Amulet  
Ability: Chilling Neigh  
Tera Type: Fire  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Icicle Crash  
- High Horsepower  
- Swords Dance  
- Protect  

DIVINE LIGHT (Diancie) @ Safety Goggles  
Ability: Clear Body  
Tera Type: Water  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Diamond Storm  
- Play Rough  
- Trick Room  
- Protect  

FLESH AUTOMATON (Iron Hands) @ Clear Amulet  
Ability: Quark Drive  
Tera Type: Grass  
EVs: 100 HP / 156 Atk / 252 SpD  
Brave Nature  
IVs: 0 Spe  
- Drain Punch  
- Thunder Punch  
- Swords Dance  
- Fake Out  

GRID OF DEATH (Indeedee-F) @ Sitrus Berry  
Ability: Psychic Surge  
Tera Type: Grass  
EVs: 252 HP / 220 Def / 36 SpD  
Sassy Nature  
IVs: 0 Spe  
- Alluring Voice  
- Follow Me  
- Imprison  
- Trick Room  

POWER IN MISERY (Braviary-Hisui) @ Iron Ball  
Ability: Tinted Lens  
Tera Type: Fairy  
EVs: 16 HP / 180 Def / 252 SpA / 60 SpD  
Quiet Nature  
IVs: 0 Spe  
- Expanding Force  
- Hurricane  
- Calm Mind  
- Protect  

HOPE ERADICATED (Hoopa-Unbound) @ Room Service  
Ability: Magician  
Tera Type: Psychic  
EVs: 252 HP / 216 Atk / 40 SpA  
Brave Nature  
IVs: 0 Spe  
- Expanding Force  
- Hyperspace Fury  
- Trick Room  
- Protect