Fidgit @ Focus Sash
Ability: Vital Spirit
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Stealth Rock
- Spikes
- Taunt
- Knock Off
Colossoil @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Facade
- Sucker Punch
- Pursuit
Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 252 HP / 140 SpA / 116 Spe
Modest Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Hidden Power [Fire]
- Thunder Wave
- Magnet Rise
Latias (F) @ Choice Specs
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dragon Pulse
- Surf
- Healing Wish
Syclant @ Life Orb
Ability: Mountaineer
EVs: 160 Atk / 96 SpA / 252 Spe
Naive Nature
- Ice Beam
- Ice Shard
- Earthquake
- Superpower
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Iron Head
- U-turn
- Fire Punch
- Thunder Punch