Fidgit @ Focus Sash  
Ability: Vital Spirit  
EVs: 252 HP / 4 Def / 252 Spe  
Timid Nature  
- Stealth Rock  
- Spikes  
- Taunt  
- Knock Off  

Colossoil @ Flame Orb  
Ability: Guts  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Earthquake  
- Facade  
- Sucker Punch  
- Pursuit  

Magnezone @ Leftovers  
Ability: Magnet Pull  
EVs: 252 HP / 140 SpA / 116 Spe  
Modest Nature  
IVs: 2 Atk / 30 SpA / 30 Spe  
- Thunderbolt  
- Hidden Power [Fire]  
- Thunder Wave  
- Magnet Rise  

Latias (F) @ Choice Specs  
Ability: Levitate  
EVs: 4 Def / 252 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Draco Meteor  
- Dragon Pulse  
- Surf  
- Healing Wish  

Syclant @ Life Orb  
Ability: Mountaineer  
EVs: 160 Atk / 96 SpA / 252 Spe  
Naive Nature  
- Ice Beam  
- Ice Shard  
- Earthquake  
- Superpower  

Jirachi @ Choice Scarf  
Ability: Serene Grace  
EVs: 252 Atk / 4 Def / 252 Spe  
Jolly Nature  
- Iron Head  
- U-turn  
- Fire Punch  
- Thunder Punch