The Great Tusk (Great Tusk) @ Leftovers
Ability: Protosynthesis
Tera Type: Ground
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Play Rough
- Earthquake
- Stealth Rock
- Rapid Spin
The Zamazenta (Zamazenta) @ Choice Band
Ability: Dauntless Shield
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Play Rough
- Crunch
- Close Combat
- Stone Edge
The Iron Valiant (Iron Valiant) @ Life Orb
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Moonblast
- Calm Mind
- Encore
The Iron Hands (Iron Hands) @ Leftovers
Ability: Quark Drive
Tera Type: Fighting
EVs: 216 Atk / 252 SpD / 40 Spe
Adamant Nature
- Fire Punch
- Heavy Slam
- Swords Dance
- Thunder Punch
The Quaquaval (Quaquaval) @ Heavy-Duty Boots
Ability: Moxie
Tera Type: Water
EVs: 252 HP / 92 Def / 164 Spe
Jolly Nature
- Roost
- Wave Crash
- U-turn
- Rapid Spin
The Slither Wing (Slither Wing) @ Protective Pads
Ability: Protosynthesis
Tera Type: Bug
EVs: 248 HP / 180 Atk / 20 SpD / 60 Spe
Adamant Nature
- Close Combat
- Dual Wingbeat
- U-turn
- Morning Sun