Topor (Axew) (M) @ Eviolite  
Ability: Mold Breaker  
Level: 5  
EVs: 220 Atk / 36 SpD / 220 Spe  
Jolly Nature  
- Dragon Dance  
- Superpower  
- Outrage  
- Dual Chop  

Sky is the limit (Bagon) (M) @ Eviolite  
Ability: Sheer Force  
Level: 5  
Shiny: Yes  
EVs: 236 Atk / 36 Def / 36 SpD / 196 Spe  
Jolly Nature  
- Dragon Dance  
- Zen Headbutt  
- Fire Fang  
- Outrage  
Axew is a legit Mon by itself. Bagon is worse, but can be used with Axew so that he weakens the checks first before Axew sweeps.
Nightwielder (Deino) (M) @ Eviolite  
Ability: Hustle  
Level: 5  
EVs: 180 HP / 196 Def / 116 SpD  
Impish Nature  
- Crunch  
- Body Slam  
- Rest  
- Sleep Talk  
< Thunder Wave is an option instead of Body Slam, but extra damage to Mienfoo is better.
Ogrito (Impidimp) (M) @ Lagging Tail  
Ability: Prankster  
Level: 5  
EVs: 196 Def / 76 SpA / 200 SpD / 36 Spe  
Calm Nature  
IVs: 0 Atk / 30 SpD  
- Trick  
- Thunder Wave  
- Burning Jealousy  
- Dark Pulse  

Chop (Machop) (M) @ Berry Juice  
Ability: No Guard  
Level: 5  
EVs: 196 Atk / 76 SpD / 236 Spe  
Jolly Nature  
- Substitute  
- Dynamic Punch  
- Knock Off  
- Earthquake  

<To have a chance of even remotely working, this core needs the rest of the tean to have paralyzing Moves. Its not a good core, but can be fun to use sometimes.
Osito Rosito (Stufful) (M) @ Eviolite  
Ability: Fluffy  
Level: 5  
EVs: 196 HP / 196 Def / 116 SpD  
Impish Nature  
- Force Palm  
- Stomp  
- Rest  
- Sleep Talk  

< Thunder Punch is an option instead of Stomp, but unless they are knocked and you are not, its unlikely you beat Frillish and Mareanie.
Tronco (Phantump) (M) @ Oran Berry  
Ability: Harvest  
Level: 5  
EVs: 12 HP / 196 Atk / 52 Def / 36 SpD / 212 Spe  
Jolly Nature  
- Poltergeist  
- Horn Leech  
- Power-Up Punch  
- Substitute  

<Needs heavy paralysis support and limited Knock usage. Unlike Impidimp and Machop, though, this can be considered a decent Mon on its own.
Sword Of Freedom (Honedge) (M) @ Weakness Policy  
Ability: No Guard  
Level: 5  
EVs: 196 Atk / 36 Def / 60 SpD / 212 Spe  
Adamant Nature  
- Swords Dance  
- Psycho Cut  
- Shadow Sneak  
- Close Combat  
<Useful as lead vs the obvious Mienfoo. Often trades vs some common Mon (not always Mienfoo).
Arbolito (Snover) (M) @ Icy Rock  
Ability: Snow Warning  
Level: 5  
Happiness: 160  
EVs: 36 HP / 104 Atk / 36 Def / 184 SpA / 120 SpD  
Quiet Nature  
- Blizzard  
- Giga Drain  
- Ice Shard  
- Protect  

Armadillo (Sandshrew-Alola) (M) @ Life Orb  
Ability: Slush Rush  
Level: 5  
EVs: 36 HP / 236 Atk / 36 Def / 196 Spe  
Adamant Nature  
- Icicle Spear  
- Earthquake  
- Iron Head  
- Rapid Spin  
< Icy Rock can be replaced by Eviolite if you know what you are doing.
Lord Helix (Omanyte) (M) @ Life Orb  
Ability: Swift Swim  
Level: 5  
EVs: 36 Def / 196 SpA / 236 Spe  
Modest Nature  
IVs: 20 HP / 0 Atk  
- Surf  
- Ice Beam  
- Shell Smash  
- Earth Power  

Peeko (Wingull) (M) @ Eviolite  
Ability: Rain Dish  
Level: 5  
EVs: 236 SpA / 36 SpD / 236 Spe  
Timid Nature  
IVs: 0 Atk  
- Rain Dance  
- Hurricane  
- Scald  
- Defog  
< U-Turn can be run instead of Defog. Thunder Koffing is a viable partner.
Sand Snake (Silicobra) (M) @ Eviolite  
Ability: Shed Skin  
Level: 5  
EVs: 180 HP / 60 Atk / 196 SpD / 68 Spe  
Jolly Nature  
- Earthquake  
- Coil  
- Skitter Smack  
- Rest  

< Can sometimes beat Grookey. Will almost always beat Ferro and Mareanie.
Drilli (Drilbur) (M) @ Choice Band  
Ability: Mold Breaker  
Level: 5  
EVs: 36 HP / 236 Atk / 212 Spe  
Jolly Nature  
- Earthquake  
- Rock Slide  
- Poison Jab  
- High Horsepower  / Rapid Spin

Drilli (Drilbur) (M) @ Eviolite  
Ability: Mold Breaker  
Level: 5  
Happiness: 160  
EVs: 76 Atk / 116 Def / 76 SpD / 212 Spe  
Jolly Nature  
- Earthquake  
- Stealth Rock  
- Rapid Spin  
- Rock Slide / Poison Jab
< Band neeeds heavy support. Rocks provides it for the rest of the team.
Hedwig (Rowlet) (M) @ Eviolite  
Ability: Long Reach  
Level: 5  
Shiny: Yes  
EVs: 212 HP / 236 Def / 36 SpD / 20 Spe  
Impish Nature  
- Defog  
- Brave Bird  
- Roost  
- Seed Bomb  
< Overgrow can be run, but since this is a defensive Mon, it won,t be using it very often. Long Reach is good for Ferro and Flame Body Mons.
Squad (Squirtle) (M) @ Eviolite  
Ability: Torrent  
Level: 5  
EVs: 76 Def / 196 SpA / 4 SpD / 172 Spe  
Modest Nature  
IVs: 0 Atk  
- Shell Smash  
- Aura Sphere  
- Ice Beam  
- Surf  

< Screens help this. Abuse Grookey by using with Magby.
Golden Bird (Swablu) (F) @ Eviolite  
Ability: Natural Cure  
Level: 5  
Shiny: Yes  
EVs: 36 Def / 36 SpA / 236 SpD / 196 Spe  
Timid Nature  
IVs: 0 Atk  
- Defog  
- Sing  
- Heat Wave  
- Roost  

Golden Bird (Swablu) (M) @ Eviolite  
Ability: Natural Cure  
Level: 5  
Shiny: Yes  
EVs: 236 HP / 36 Def / 236 SpD  
Calm Nature  
- Defog  
- Dual Wingbeat  
- Heat Wave  
- Roost  
< Cloud Nine could be used to check Vulpix instead of Frillish, but its less common. Max Speed is needed if using Sing, since Pawniard is the target, you don,t want to be slower than him (Max Speed Pawn is rare).
Vasilys (Lileep) (M) @ Eviolite  
Ability: Storm Drain  
Level: 5  
Shiny: Yes  
EVs: 148 HP / 220 Def / 28 SpA / 60 SpD / 12 Spe  
Bold Nature  
- Recover  
- Body Slam  
- Giga Drain  
- Ancient Power  

Hippo (Hippopotas) (M) @ Eviolite  
Ability: Sand Stream  
Level: 5  
Happiness: 160  
EVs: 132 HP / 20 Atk / 132 Def / 180 SpD / 20 Spe  
Careful Nature  
- Slack Off  
- Stealth Rock  
- Earthquake  
- Body Slam  

< Lileep does counter Carvanha. Earth Power is an option, but paralisis is fun.
Discount Carvanha (Remoraid) @ Choice Scarf  
Ability: Hustle  
Level: 5  
EVs: 236 SpA / 236 Spe  
Naive Nature  
- Water Spout  
- Hydro Pump  
- Fire Blast  
- Bullet Seed  

< Hard to use, but hits hard too.
Pink Bird (Spritzee) (M) @ Choice Scarf  
Ability: Aroma Veil  
Level: 5  
EVs: 252 SpA / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Moonblast  
- Misty Explosion  
- Psychic  
- Energy Ball  

< Some people forfeit when their Mienfoo dies. Misty Explosion allows Diglett into a resist.
Iceberg (Bergmite) @ Eviolite  
Ability: Sturdy  
Level: 5  
EVs: 236 HP / 44 Atk / 156 Def  
Impish Nature  
- Recover  
- Rapid Spin  
- Icicle Spear  
- Mirror Coat  

< Beats Ferro. ALmost every hazard remover beat Ferro, except Staryu.
Mantin (Mantyke) (M) @ Eviolite  
Ability: Water Absorb  
Level: 5  
EVs: 156 HP / 196 Def / 36 SpA / 116 SpD  
Bold Nature  
IVs: 0 Atk  
- Rest  
- Sleep Talk  
- Air Slash  
- Scald  

Mantin (Mantyke) @ Eviolite  
Ability: Swift Swim  
Level: 5  
EVs: 36 Def / 200 SpA / 36 SpD / 196 Spe  
Modest Nature  
IVs: 9 HP / 0 Atk  
- Rain Dance  
- Hydro Pump  
- Air Slash  
- Ice Beam  

< Drillbur is an effective partner for both sets. Spikes can be used for the Rain one, but defensive is much better.
Future Crow (Rookidee) (M) @ Eviolite  
Ability: Big Pecks  
Level: 5  
Shiny: Yes  
EVs: 212 HP / 60 Atk / 236 Def  
Impish Nature  
- U-turn  
- Brave Bird  
- Defog  
- Roost  

<Second Koffing/Larvesta that also Defogs.
Vampiro Jr. (Zubat) (M) @ Eviolite  
Ability: Inner Focus  
Level: 5  
EVs: 196 HP / 236 Def / 36 SpD  
Impish Nature  
- Brave Bird  
- U-turn  
- Roost  
- Defog  

< Second Koffing/Larvesta that also Defogs. Some people don,t know that this has Inner Focus and use Fake Out on it.
Alcazar (Sandygast) (M) @ Eviolite  
Ability: Water Compaction  
Level: 5  
EVs: 236 HP / 196 Def / 76 SpD  
Bold Nature  
IVs: 0 Atk  
- Stealth Rock  
- Scorching Sands  
- Shadow Ball  
- Shore Up  

< Earth Power is an option, but burns are good.
Himenka (Gossifleur) (F) @ Eviolite  
Ability: Regenerator  
Level: 5  
Happiness: 160  
EVs: 196 HP / 116 Def / 196 SpD  
Relaxed Nature  
- Rapid Spin  
- Bullet Seed  
- Synthesis  
- Pollen Puff  

< Many Moves can work on last slot, almost all are bad though. The Mon is pretty good with just 3 moves, lol.
Rhyno (Rhyhorn) (M) @ Eviolite  
Ability: Rock Head  
Level: 5  
EVs: 36 HP / 156 Atk / 156 Def / 116 SpD  
Careful Nature  
- Rock Blast  
- Earthquake  
- Counter  
- Fire Fang  

< Rocks can be run instead of Counter, but this lives a HJK from full.
Jurasica (Larvitar) (F) @ Berry Juice  
Ability: Guts  
Level: 5  
EVs: 244 Atk / 36 Def / 36 SpD / 188 Spe  
Jolly Nature  
- Dragon Dance  
- Earthquake  
- Rock Slide  
- Superpower  

<Burn Orb can be used, but it will die fast.
Babosin (Shellos-East) (M) @ Eviolite  
Ability: Sticky Hold  
Level: 5  
EVs: 228 HP / 132 Def / 100 SpD / 4 Spe  
Bold Nature  
IVs: 0 Atk  
- Yawn  
- Infestation  
- Scald  
- Recover  

Babosin (Shellos-East) (M) @ Eviolite  
Ability: Sticky Hold  
Level: 5  
EVs: 228 HP / 132 Def / 100 SpD / 4 Spe  
Bold Nature  
IVs: 0 Atk  
- Counter  
- Mirror Coat  
- Scald  
- Recover  

< Alternatives to Curse + Amnesia.
Water Spider (Dewpider) (M) @ Choice Specs  
Ability: Water Bubble  
Level: 5  
EVs: 52 HP / 20 Def / 196 SpA / 20 SpD / 220 Spe  
Modest Nature  
IVs: 0 Atk  
- Surf  
- Scald  
- Bug Buzz  
- Sleep Talk  

< Use with heavy volturn, knock and para support. Natu is a good target to start firing moves at.
Eeveeto (Eevee) (M) @ Choice Band  
Ability: Adaptability  
Level: 5  
EVs: 236 Atk / 36 Def / 236 Spe  
Adamant Nature  
- Double-Edge  
- Facade  
- Quick Attack  
- Body Slam  

< Him. Use with Knock and Volturn support.