Topor (Axew) (M) @ Eviolite
Ability: Mold Breaker
Level: 5
EVs: 220 Atk / 36 SpD / 220 Spe
Jolly Nature
- Dragon Dance
- Superpower
- Outrage
- Dual Chop
Sky is the limit (Bagon) (M) @ Eviolite
Ability: Sheer Force
Level: 5
Shiny: Yes
EVs: 236 Atk / 36 Def / 36 SpD / 196 Spe
Jolly Nature
- Dragon Dance
- Zen Headbutt
- Fire Fang
- Outrage
Axew is a legit Mon by itself. Bagon is worse, but can be used with Axew so that he weakens the checks first before Axew sweeps.
Nightwielder (Deino) (M) @ Eviolite
Ability: Hustle
Level: 5
EVs: 180 HP / 196 Def / 116 SpD
Impish Nature
- Crunch
- Body Slam
- Rest
- Sleep Talk
< Thunder Wave is an option instead of Body Slam, but extra damage to Mienfoo is better.
Ogrito (Impidimp) (M) @ Lagging Tail
Ability: Prankster
Level: 5
EVs: 196 Def / 76 SpA / 200 SpD / 36 Spe
Calm Nature
IVs: 0 Atk / 30 SpD
- Trick
- Thunder Wave
- Burning Jealousy
- Dark Pulse
Chop (Machop) (M) @ Berry Juice
Ability: No Guard
Level: 5
EVs: 196 Atk / 76 SpD / 236 Spe
Jolly Nature
- Substitute
- Dynamic Punch
- Knock Off
- Earthquake
<To have a chance of even remotely working, this core needs the rest of the tean to have paralyzing Moves. Its not a good core, but can be fun to use sometimes.
Osito Rosito (Stufful) (M) @ Eviolite
Ability: Fluffy
Level: 5
EVs: 196 HP / 196 Def / 116 SpD
Impish Nature
- Force Palm
- Stomp
- Rest
- Sleep Talk
< Thunder Punch is an option instead of Stomp, but unless they are knocked and you are not, its unlikely you beat Frillish and Mareanie.
Tronco (Phantump) (M) @ Oran Berry
Ability: Harvest
Level: 5
EVs: 12 HP / 196 Atk / 52 Def / 36 SpD / 212 Spe
Jolly Nature
- Poltergeist
- Horn Leech
- Power-Up Punch
- Substitute
<Needs heavy paralysis support and limited Knock usage. Unlike Impidimp and Machop, though, this can be considered a decent Mon on its own.
Sword Of Freedom (Honedge) (M) @ Weakness Policy
Ability: No Guard
Level: 5
EVs: 196 Atk / 36 Def / 60 SpD / 212 Spe
Adamant Nature
- Swords Dance
- Psycho Cut
- Shadow Sneak
- Close Combat
<Useful as lead vs the obvious Mienfoo. Often trades vs some common Mon (not always Mienfoo).
Arbolito (Snover) (M) @ Icy Rock
Ability: Snow Warning
Level: 5
Happiness: 160
EVs: 36 HP / 104 Atk / 36 Def / 184 SpA / 120 SpD
Quiet Nature
- Blizzard
- Giga Drain
- Ice Shard
- Protect
Armadillo (Sandshrew-Alola) (M) @ Life Orb
Ability: Slush Rush
Level: 5
EVs: 36 HP / 236 Atk / 36 Def / 196 Spe
Adamant Nature
- Icicle Spear
- Earthquake
- Iron Head
- Rapid Spin
< Icy Rock can be replaced by Eviolite if you know what you are doing.
Lord Helix (Omanyte) (M) @ Life Orb
Ability: Swift Swim
Level: 5
EVs: 36 Def / 196 SpA / 236 Spe
Modest Nature
IVs: 20 HP / 0 Atk
- Surf
- Ice Beam
- Shell Smash
- Earth Power
Peeko (Wingull) (M) @ Eviolite
Ability: Rain Dish
Level: 5
EVs: 236 SpA / 36 SpD / 236 Spe
Timid Nature
IVs: 0 Atk
- Rain Dance
- Hurricane
- Scald
- Defog
< U-Turn can be run instead of Defog. Thunder Koffing is a viable partner.
Sand Snake (Silicobra) (M) @ Eviolite
Ability: Shed Skin
Level: 5
EVs: 180 HP / 60 Atk / 196 SpD / 68 Spe
Jolly Nature
- Earthquake
- Coil
- Skitter Smack
- Rest
< Can sometimes beat Grookey. Will almost always beat Ferro and Mareanie.
Drilli (Drilbur) (M) @ Choice Band
Ability: Mold Breaker
Level: 5
EVs: 36 HP / 236 Atk / 212 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Poison Jab
- High Horsepower / Rapid Spin
Drilli (Drilbur) (M) @ Eviolite
Ability: Mold Breaker
Level: 5
Happiness: 160
EVs: 76 Atk / 116 Def / 76 SpD / 212 Spe
Jolly Nature
- Earthquake
- Stealth Rock
- Rapid Spin
- Rock Slide / Poison Jab
< Band neeeds heavy support. Rocks provides it for the rest of the team.
Hedwig (Rowlet) (M) @ Eviolite
Ability: Long Reach
Level: 5
Shiny: Yes
EVs: 212 HP / 236 Def / 36 SpD / 20 Spe
Impish Nature
- Defog
- Brave Bird
- Roost
- Seed Bomb
< Overgrow can be run, but since this is a defensive Mon, it won,t be using it very often. Long Reach is good for Ferro and Flame Body Mons.
Squad (Squirtle) (M) @ Eviolite
Ability: Torrent
Level: 5
EVs: 76 Def / 196 SpA / 4 SpD / 172 Spe
Modest Nature
IVs: 0 Atk
- Shell Smash
- Aura Sphere
- Ice Beam
- Surf
< Screens help this. Abuse Grookey by using with Magby.
Golden Bird (Swablu) (F) @ Eviolite
Ability: Natural Cure
Level: 5
Shiny: Yes
EVs: 36 Def / 36 SpA / 236 SpD / 196 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Sing
- Heat Wave
- Roost
Golden Bird (Swablu) (M) @ Eviolite
Ability: Natural Cure
Level: 5
Shiny: Yes
EVs: 236 HP / 36 Def / 236 SpD
Calm Nature
- Defog
- Dual Wingbeat
- Heat Wave
- Roost
< Cloud Nine could be used to check Vulpix instead of Frillish, but its less common. Max Speed is needed if using Sing, since Pawniard is the target, you don,t want to be slower than him (Max Speed Pawn is rare).
Vasilys (Lileep) (M) @ Eviolite
Ability: Storm Drain
Level: 5
Shiny: Yes
EVs: 148 HP / 220 Def / 28 SpA / 60 SpD / 12 Spe
Bold Nature
- Recover
- Body Slam
- Giga Drain
- Ancient Power
Hippo (Hippopotas) (M) @ Eviolite
Ability: Sand Stream
Level: 5
Happiness: 160
EVs: 132 HP / 20 Atk / 132 Def / 180 SpD / 20 Spe
Careful Nature
- Slack Off
- Stealth Rock
- Earthquake
- Body Slam
< Lileep does counter Carvanha. Earth Power is an option, but paralisis is fun.
Discount Carvanha (Remoraid) @ Choice Scarf
Ability: Hustle
Level: 5
EVs: 236 SpA / 236 Spe
Naive Nature
- Water Spout
- Hydro Pump
- Fire Blast
- Bullet Seed
< Hard to use, but hits hard too.
Pink Bird (Spritzee) (M) @ Choice Scarf
Ability: Aroma Veil
Level: 5
EVs: 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Misty Explosion
- Psychic
- Energy Ball
< Some people forfeit when their Mienfoo dies. Misty Explosion allows Diglett into a resist.
Iceberg (Bergmite) @ Eviolite
Ability: Sturdy
Level: 5
EVs: 236 HP / 44 Atk / 156 Def
Impish Nature
- Recover
- Rapid Spin
- Icicle Spear
- Mirror Coat
< Beats Ferro. ALmost every hazard remover beat Ferro, except Staryu.
Mantin (Mantyke) (M) @ Eviolite
Ability: Water Absorb
Level: 5
EVs: 156 HP / 196 Def / 36 SpA / 116 SpD
Bold Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Air Slash
- Scald
Mantin (Mantyke) @ Eviolite
Ability: Swift Swim
Level: 5
EVs: 36 Def / 200 SpA / 36 SpD / 196 Spe
Modest Nature
IVs: 9 HP / 0 Atk
- Rain Dance
- Hydro Pump
- Air Slash
- Ice Beam
< Drillbur is an effective partner for both sets. Spikes can be used for the Rain one, but defensive is much better.
Future Crow (Rookidee) (M) @ Eviolite
Ability: Big Pecks
Level: 5
Shiny: Yes
EVs: 212 HP / 60 Atk / 236 Def
Impish Nature
- U-turn
- Brave Bird
- Defog
- Roost
<Second Koffing/Larvesta that also Defogs.
Vampiro Jr. (Zubat) (M) @ Eviolite
Ability: Inner Focus
Level: 5
EVs: 196 HP / 236 Def / 36 SpD
Impish Nature
- Brave Bird
- U-turn
- Roost
- Defog
< Second Koffing/Larvesta that also Defogs. Some people don,t know that this has Inner Focus and use Fake Out on it.
Alcazar (Sandygast) (M) @ Eviolite
Ability: Water Compaction
Level: 5
EVs: 236 HP / 196 Def / 76 SpD
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Scorching Sands
- Shadow Ball
- Shore Up
< Earth Power is an option, but burns are good.
Himenka (Gossifleur) (F) @ Eviolite
Ability: Regenerator
Level: 5
Happiness: 160
EVs: 196 HP / 116 Def / 196 SpD
Relaxed Nature
- Rapid Spin
- Bullet Seed
- Synthesis
- Pollen Puff
< Many Moves can work on last slot, almost all are bad though. The Mon is pretty good with just 3 moves, lol.
Rhyno (Rhyhorn) (M) @ Eviolite
Ability: Rock Head
Level: 5
EVs: 36 HP / 156 Atk / 156 Def / 116 SpD
Careful Nature
- Rock Blast
- Earthquake
- Counter
- Fire Fang
< Rocks can be run instead of Counter, but this lives a HJK from full.
Jurasica (Larvitar) (F) @ Berry Juice
Ability: Guts
Level: 5
EVs: 244 Atk / 36 Def / 36 SpD / 188 Spe
Jolly Nature
- Dragon Dance
- Earthquake
- Rock Slide
- Superpower
<Burn Orb can be used, but it will die fast.
Babosin (Shellos-East) (M) @ Eviolite
Ability: Sticky Hold
Level: 5
EVs: 228 HP / 132 Def / 100 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Yawn
- Infestation
- Scald
- Recover
Babosin (Shellos-East) (M) @ Eviolite
Ability: Sticky Hold
Level: 5
EVs: 228 HP / 132 Def / 100 SpD / 4 Spe
Bold Nature
IVs: 0 Atk
- Counter
- Mirror Coat
- Scald
- Recover
< Alternatives to Curse + Amnesia.
Water Spider (Dewpider) (M) @ Choice Specs
Ability: Water Bubble
Level: 5
EVs: 52 HP / 20 Def / 196 SpA / 20 SpD / 220 Spe
Modest Nature
IVs: 0 Atk
- Surf
- Scald
- Bug Buzz
- Sleep Talk
< Use with heavy volturn, knock and para support. Natu is a good target to start firing moves at.
Eeveeto (Eevee) (M) @ Choice Band
Ability: Adaptability
Level: 5
EVs: 236 Atk / 36 Def / 236 Spe
Adamant Nature
- Double-Edge
- Facade
- Quick Attack
- Body Slam
< Him. Use with Knock and Volturn support.