// ================FLASH FIRE SCIZOR + TECH TRAN===============
// sturdy unaware flash fire m-scizor with a 30% chance to para
// every time you touch it. like there's other stuff there too
// (technician boosted incinerate is good vs. gimmick berry
// teams, zapdos with 90BP hp ice rules) but scizor alone blows
// up 90% of lower ladder thx to natural bulk + unaware
//
// (BP on sciz is bad because every other team has bruxish, and
// you can get thrown very easily if you have to rely on uturn)
// ============================================================
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Swords Dance
- Roost
- Iron Head / Metal Claw
- U-turn
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Incinerate
- Earth Power
- Hidden Power [Grass]
- Protect
Zapdos @ Grassy Seed
Ability: Static
EVs: 248 HP / 44 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Roost
- Discharge
- Volt Switch
- Hidden Power [Ice]
Tapu Bulu @ Assault Vest
Ability: Grassy Surge
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Horn Leech
- Superpower
- Rock Tomb
- Zen Headbutt
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Protect
- Heal Bell
- Wish
- Moonblast
Forretress @ Normal Gem
Ability: Sturdy
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Spikes
- Stealth Rock
- Volt Switch
- Explosion
// ====================KYUREM-BLACK & FRIENDS==================
// refridgerate adaptability guts poison heal kyurem-black with
// facade. mega evolve and stack spikes or go boom, spend the
// rest of the game making sure kyu-b can set up. it has a real
// ice type move now, god help us all
// ============================================================
Kyurem-Black @ Toxic Orb
Ability: Teravolt
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Facade
- Iron Head
- Substitute
- Hone Claws / Protect
Porygon-Z @ Choice Specs
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tri Attack
- Shadow Ball
- Psychic
- Trick
Glalie-Mega @ Glalitite
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spikes
- Ice Shard
- Body Slam
- Explosion
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Spore
- Drain Punch
- Mach Punch
- Synthesis
Tapu Bulu @ Toxic Orb
Ability: Grassy Surge
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Horn Leech
- Nature's Madness
- Protect
- Taunt
Swellow @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Facade
- U-turn
- Tailwind
// ================SKILLTECH SLAPPING DIGGERSBY===============
// skill link + technician is a really easy team core that can
// blow thru a lot of shit but most setups require using two
// mediocre mons to make it work. this takes advantage of it
// w/o it being too one-trick-pony.
//
// also why is it called double slap if you can hit it 5 times
// either it's because it's at least 2 slaps, in which case
// it's 5 hits or it hits twice each time, then it's 10 hits
// pokemon is lying to me
// ============================================================
Diggersby @ Choice Scarf
Ability: Huge Power
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Ice Punch
- Double Slap
Heracross-Mega @ Heracronite
Ability: Moxie
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Pin Missile
- Rock Blast
- Close Combat
- Swords Dance
Breloom @ Focus Sash
Ability: Technician
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- Bullet Seed
- Drain Punch
- Mach Punch
- Spore
Heatran @ Steelium Z
Ability: Flash Fire
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Hidden Power Ice / Earth Power
- Magma Storm
- Flash Cannon
- Stealth Rock
Clefable @ Leftovers
Ability: Unaware
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Thunder Wave
- Moonblast
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Protect
- Calm Mind
- Dazzling Gleam
- Hydro Pump