The BARD (Masquerain) @ Choice Scarf
Ability: Intimidate
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Whirlwind
- Sticky Web
- U-turn
- Air Slash
The WITCH (Mismagius) @ Focus Sash
Ability: Levitate
EVs: 252 SpA / 24 SpD / 232 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Dazzling Gleam
- Mystical Fire
- Nasty Plot
The WARRIOR (Mamoswine) @ Leftovers
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Earthquake
- Icicle Crash
- Stealth Rock
The HOPE (Starmie) @ Leftovers
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Thunderbolt
- Grass Knot
- Rapid Spin
The KNIGHT (Heatran) @ Leftovers
Ability: Flame Body
EVs: 4 HP / 252 SpA / 252 SpD
Modest Nature
IVs: 0 Atk
- Lava Plume
- Flash Cannon
- Earth Power
- Dragon Pulse
The TOAD (Breloom) @ Leftovers
Ability: Technician
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mach Punch
- Bullet Seed
- Rock Tomb
- Spore