The BARD (Masquerain) @ Choice Scarf  
Ability: Intimidate  
EVs: 248 HP / 8 SpA / 252 Spe  
Timid Nature  
- Whirlwind  
- Sticky Web  
- U-turn  
- Air Slash  

The WITCH (Mismagius) @ Focus Sash  
Ability: Levitate  
EVs: 252 SpA / 24 SpD / 232 Spe  
Timid Nature  
IVs: 0 Atk  
- Shadow Ball  
- Dazzling Gleam  
- Mystical Fire  
- Nasty Plot  

The WARRIOR (Mamoswine) @ Leftovers  
Ability: Thick Fat  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Ice Shard  
- Earthquake  
- Icicle Crash  
- Stealth Rock  

The HOPE (Starmie) @ Leftovers  
Ability: Analytic  
Shiny: Yes  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
- Scald  
- Thunderbolt  
- Grass Knot  
- Rapid Spin  

The KNIGHT (Heatran) @ Leftovers  
Ability: Flame Body  
EVs: 4 HP / 252 SpA / 252 SpD  
Modest Nature  
IVs: 0 Atk  
- Lava Plume  
- Flash Cannon  
- Earth Power  
- Dragon Pulse  

The TOAD (Breloom) @ Leftovers  
Ability: Technician  
Shiny: Yes  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Mach Punch  
- Bullet Seed  
- Rock Tomb  
- Spore