Golisopod @ Life Orb/Leftovers
Ability: Adaptability  
Shiny: Yes  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Swords Dance  
- Aqua Jet  
- X-Scissor/Liquidation  
- Close Combat  
Shuckle @ Mental Herb  
Ability: Levitate  
Shiny: Yes  
EVs: 248 HP / 8 Atk / 60 Def / 192 SpD  
Sassy Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Body Press  
- Teleport  
- Rapid Spin  

Duraludon @ Focus Sash  
Ability: Levitate  
Shiny: Yes  
EVs: 248 HP / 252 SpA / 8 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Steel Beam  
- Psyshock  
- Stealth Rock  

Copperajah @ Flame Orb  
Ability: Guts  
Shiny: Yes  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Bullet Punch  
- Knock Off  
- Close Combat  
- Heavy Slam  

Machamp @ Flame Orb  
Ability: Guts  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Mach Punch  
- Close Combat  
- Knock Off  
- Facade  

Vikavolt @ Leftovers  
Ability: Flash Fire  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Fire Blast  
- Trick Room  
- Dark Pulse  
- Calm Mind

Vikavolt @ Leftovers  
Ability: Levitate  
Shiny: Yes  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Nasty Plot  
- Trick Room  
- Earth Power  
- Ice Beam