Golisopod @ Life Orb/Leftovers
Ability: Adaptability
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Aqua Jet
- X-Scissor/Liquidation
- Close Combat
Shuckle @ Mental Herb
Ability: Levitate
Shiny: Yes
EVs: 248 HP / 8 Atk / 60 Def / 192 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Body Press
- Teleport
- Rapid Spin
Duraludon @ Focus Sash
Ability: Levitate
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Steel Beam
- Psyshock
- Stealth Rock
Copperajah @ Flame Orb
Ability: Guts
Shiny: Yes
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Bullet Punch
- Knock Off
- Close Combat
- Heavy Slam
Machamp @ Flame Orb
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Mach Punch
- Close Combat
- Knock Off
- Facade
Vikavolt @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Fire Blast
- Trick Room
- Dark Pulse
- Calm Mind
Vikavolt @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Nasty Plot
- Trick Room
- Earth Power
- Ice Beam