Hatterene (F) @ Focus Sash  
Ability: Magic Bounce  
Tera Type: Psychic  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Mystical Fire  
- Healing Wish  
- Psychic Noise  

Ursaluna @ Flame Orb  
Ability: Guts  
Tera Type: Ground  
EVs: 252 HP / 252 Atk / 4 Def  
Brave Nature  
IVs: 0 Spe  
- Swords Dance  
- Facade  
- Headlong Rush  
- Fire Punch  

Cresselia (F) @ Mental Herb  
Ability: Levitate  
Tera Type: Psychic  
EVs: 252 HP / 252 Def / 4 SpA  
Relaxed Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Moonlight  
- Ice Beam  
- Lunar Dance  

Sinistcha-Masterpiece @ Ghostium Z  
Ability: Heatproof  
Tera Type: Grass  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Shadow Ball  
- Nasty Plot  
- Matcha Gotcha  

Melmetal @ Punching Glove  
Ability: Iron Fist  
Tera Type: Steel  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Double Iron Bash  
- Brick Break  
- Thunder Punch  
- Ice Punch  

Dragapult @ Light Clay  
Ability: Infiltrator  
Tera Type: Dragon  
EVs: 252 HP / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Curse  
- Will-O-Wisp  
- Reflect  
- Light Screen