Hatterene (F) @ Focus Sash
Ability: Magic Bounce
Tera Type: Psychic
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Mystical Fire
- Healing Wish
- Psychic Noise
Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Ground
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Swords Dance
- Facade
- Headlong Rush
- Fire Punch
Cresselia (F) @ Mental Herb
Ability: Levitate
Tera Type: Psychic
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Moonlight
- Ice Beam
- Lunar Dance
Sinistcha-Masterpiece @ Ghostium Z
Ability: Heatproof
Tera Type: Grass
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Shadow Ball
- Nasty Plot
- Matcha Gotcha
Melmetal @ Punching Glove
Ability: Iron Fist
Tera Type: Steel
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Double Iron Bash
- Brick Break
- Thunder Punch
- Ice Punch
Dragapult @ Light Clay
Ability: Infiltrator
Tera Type: Dragon
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Curse
- Will-O-Wisp
- Reflect
- Light Screen