Sit / Stay (Clefable) @ Leftovers  
Ability: Magic Guard  
EVs: 252 HP / 120 Def / 136 SpD  
Calm Nature  
IVs: 0 Atk  
- Moonblast  
- Reflect  
- Wish  
- Protect  

Fill the Crown (Seismitoad) @ Leftovers  
Ability: Water Absorb  
EVs: 48 HP / 76 Def / 236 SpA / 148 Spe  
Modest Nature  
IVs: 0 Atk  
- Stealth Rock  
- Hydro Pump  
- Earth Power  
- Focus Blast  

Bite Your Teeth (Hydreigon) @ Choice Scarf  
Ability: Levitate  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
- Dark Pulse  
- Draco Meteor  
- Flamethrower  
- U-turn  

I Disagree (Aegislash) @ Air Balloon  
Ability: Stance Change  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Swords Dance  
- Iron Head  
- Shadow Sneak  
- Close Combat  

Concrete (Corviknight) @ Leftovers  
Ability: Pressure  
EVs: 252 HP / 168 Def / 88 SpD  
Relaxed Nature  
IVs: 30 Spe  
- Body Press  
- Roost  
- Defog  
- U-turn  

BLOODMONEY (Toxtricity) @ Shed Shell  
Ability: Punk Rock  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Shift Gear  
- Overdrive  
- Sludge Bomb  
- Boomburst