Sit / Stay (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 120 Def / 136 SpD
Calm Nature
IVs: 0 Atk
- Moonblast
- Reflect
- Wish
- Protect
Fill the Crown (Seismitoad) @ Leftovers
Ability: Water Absorb
EVs: 48 HP / 76 Def / 236 SpA / 148 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Hydro Pump
- Earth Power
- Focus Blast
Bite Your Teeth (Hydreigon) @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Draco Meteor
- Flamethrower
- U-turn
I Disagree (Aegislash) @ Air Balloon
Ability: Stance Change
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Shadow Sneak
- Close Combat
Concrete (Corviknight) @ Leftovers
Ability: Pressure
EVs: 252 HP / 168 Def / 88 SpD
Relaxed Nature
IVs: 30 Spe
- Body Press
- Roost
- Defog
- U-turn
BLOODMONEY (Toxtricity) @ Shed Shell
Ability: Punk Rock
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shift Gear
- Overdrive
- Sludge Bomb
- Boomburst