Great Tusk @ Heavy-Duty Boots  
Ability: Regenerator  
Tera Type: Ground  
EVs: 252 HP / 252 Def / 4 SpD  
Impish Nature  
- Earthquake  
- Knock Off  
- Rapid Spin  
- Stealth Rock  

Gholdengo @ Heavy-Duty Boots  
Ability: Wandering Spirit  
Tera Type: Steel  
EVs: 4 Def / 252 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Shadow Ball  
- Nasty Plot  
- Make It Rain  
- Recover  

Blissey @ Heavy-Duty Boots  
Ability: Unaware  
Tera Type: Bug  
EVs: 252 HP / 252 Def / 4 SpD  
Calm Nature  
IVs: 0 Atk  
- Seismic Toss  
- Shadow Ball  
- Heal Bell  
- Soft-Boiled  

Iron Moth @ Heavy-Duty Boots  
Ability: Desolate Land  
Tera Type: Fire  
EVs: 4 Def / 252 SpA / 252 Spe  
Timid Nature  
- Fiery Dance  
- U-turn  
- Morning Sun  
- Discharge  

Corviknight @ Leftovers  
Ability: Intimidate  
Tera Type: Flying  
EVs: 252 HP / 252 Def / 4 SpD  
Relaxed Nature  
IVs: 0 Spe  
- Brave Bird  
- U-turn  
- Roost  
- Defog  

Milotic @ Leftovers  
Ability: Toxic Debris  
Tera Type: Water  
EVs: 252 HP / 252 Def / 4 SpD  
Relaxed Nature  
- Scald  
- Bulldoze  
- Recover  
- Haze