Great Tusk @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Ground
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Knock Off
- Rapid Spin
- Stealth Rock
Gholdengo @ Heavy-Duty Boots
Ability: Wandering Spirit
Tera Type: Steel
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Nasty Plot
- Make It Rain
- Recover
Blissey @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Bug
EVs: 252 HP / 252 Def / 4 SpD
Calm Nature
IVs: 0 Atk
- Seismic Toss
- Shadow Ball
- Heal Bell
- Soft-Boiled
Iron Moth @ Heavy-Duty Boots
Ability: Desolate Land
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Fiery Dance
- U-turn
- Morning Sun
- Discharge
Corviknight @ Leftovers
Ability: Intimidate
Tera Type: Flying
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Brave Bird
- U-turn
- Roost
- Defog
Milotic @ Leftovers
Ability: Toxic Debris
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Scald
- Bulldoze
- Recover
- Haze