Iron Treads @ Electric Seed
EVs: 240 HP / 160 Atk / 4 Def / 104 Spe
Jolly Nature
- Steel Roller
- Electric Terrain
- Earthquake
- Body Press
(Awful, but won a match by erasing grassy terrain from rillaboom, if you use eterrain twice itll boost defense)
Maushold @ Wide Lens
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Super Fang
- Population Bomb
- Tickle / Tidy Up / Charm
- Encore / Switcheroo / Taunt
(Super Fang works so well for Maus and wide lens brings its accuracy to 99%; bite is overated)
Veluza @ Lansat Berry
Ability: Sharpness
EVs: 248 HP / 56 Def / 200 SpD / 4 Spe
Impish Nature
IVs: 0 SpA
- Night Slash
- Psycho Cut
- Aqua Cutter
- Fillet Away
(using fillet away to eat berry; lansat will give a huge crit chance with any of these moves)
Slowking-Galar @ Custap Berry
Ability: Own Tempo
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
IVs: 0 Atk
- Endure
- Future Sight
- Disable
- Acid Spray
(Set up future sight; endure; then use custap to disable their move. endless fun)
Klefki @ Throat Spray
Ability: Magician
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Metal Sound
- Steel Beam
- Draining Kiss
- Thunder Wave
(this was bizzare to use. Magician works after throat spray; steel beam for maximum power; Draining Kiss for item stealing & healing for beam)
Hoopa-Unbound @ Kee Berry
EVs: 12 HP / 252 SpD / 244 Spe
Jolly Nature / Hasty (If running mixed)
- Wonder Room
- Hyperspace Fury
- Zen Headbutt / Psychic
- Drain Punch
(riffing on the same wonder room hoopa; now mixed.)