Shedinja @ Focus Sash
Ability: Wonder Guard
EVs: 252 Atk / 48 SpA / 208 Spe
Lonely Nature
- Protect
- Will-O-Wisp
- Shadow Sneak
- Shadow Ball
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Seismic Toss
- Shadow Ball
- Soft-Boiled
Starmie @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 44 Def / 216 Spe
Timid Nature
- Scald
- Ice Beam
- Rapid Spin
- Recover
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 56 Atk / 68 SpD / 140 Spe
Jolly Nature
- Earthquake
- Defog
- Knock Off
- Roost
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Toxic Spikes
- Earthquake
- Rapid Spin
- Protect
Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Moonblast
- Wish
- Protect