Shedinja @ Focus Sash  
Ability: Wonder Guard  
EVs: 252 Atk / 48 SpA / 208 Spe  
Lonely Nature  
- Protect  
- Will-O-Wisp  
- Shadow Sneak  
- Shadow Ball  

Blissey (F) @ Leftovers  
Ability: Natural Cure  
EVs: 248 HP / 252 Def / 8 Spe  
Bold Nature  
IVs: 0 Atk  
- Stealth Rock  
- Seismic Toss  
- Shadow Ball  
- Soft-Boiled  

Starmie @ Leftovers  
Ability: Natural Cure  
EVs: 248 HP / 44 Def / 216 Spe  
Timid Nature  
- Scald  
- Ice Beam  
- Rapid Spin  
- Recover  

Gliscor @ Toxic Orb  
Ability: Poison Heal  
EVs: 244 HP / 56 Atk / 68 SpD / 140 Spe  
Jolly Nature  
- Earthquake  
- Defog  
- Knock Off  
- Roost  

Forretress @ Leftovers  
Ability: Sturdy  
EVs: 252 HP / 4 Def / 252 SpD  
Careful Nature  
- Toxic Spikes  
- Earthquake  
- Rapid Spin  
- Protect  

Clefable @ Leftovers  
Ability: Unaware  
EVs: 248 HP / 252 Def / 8 Spe  
Bold Nature  
IVs: 0 Atk  
- Calm Mind  
- Moonblast  
- Wish  
- Protect