Jollof (Hoopa-Unbound) @ Choice Band
Ability: Magician
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Hyperspace Fury
- Zen Headbutt
- Drain Punch
- Gunk Shot
Masquerain @ Focus Sash
Ability: Intimidate
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Sticky Web
- Hurricane
- Quiver Dance
- Hydro Pump
Kars ULF (Slowking-Galar) @ Colbur Berry
Ability: Regenerator
Shiny: Yes
Tera Type: Water
EVs: 248 HP / 136 Def / 124 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Sludge Bomb
- Future Sight
- Chilly Reception
- Thunder Wave
Zapdos @ Heavy-Duty Boots
Ability: Static
Tera Type: Steel
EVs: 252 HP / 104 Def / 152 Spe
Timid Nature
IVs: 0 Atk
- Roost
- Volt Switch
- Hurricane
- Discharge
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Make It Rain
- Nasty Plot
- Recover
Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Knock Off
- Rapid Spin