Imp possible (Grimmsnarl) @ Light Clay  
Ability: Prankster  
Tera Type: Ghost  
EVs: 248 HP / 28 Def / 232 SpD / 2 Spe  
Calm Nature  
IVs: 0 Atk  
- Parting Shot  
- Light Screen  
- Reflect  
- Taunt  

Glimm Shady (Glimmora) (F) @ Focus Sash  
Ability: Toxic Debris  
Tera Type: Grass  
EVs: 2 HP / 4 Def / 252 SpA / 252 Spe  
Timid Nature  
- Earth Power  
- Mortal Spin  
- Stealth Rock  
- Energy Ball  

Pandemic (Volcarona) (F) @ Heavy-Duty Boots  
Ability: Flame Body  
Tera Type: Fire  
EVs: 248 HP / 212 Def / 2 SpD / 48 Spe  
Bold Nature  
IVs: 0 Atk  
- Fiery Dance  
- Quiver Dance  
- Morning Sun  
- Will-O-Wisp  

No Defog? (Gholdengo) @ Air Balloon  
Ability: Good as Gold  
Tera Type: Flying  
EVs: 248 HP / 40 Def / 140 SpA / 2 SpD / 80 Spe  
Modest Nature  
IVs: 0 Atk  
- Shadow Ball  
- Make It Rain  
- Recover  
- Nasty Plot  

Gardevade (Iron Valiant) @ Booster Energy  
Ability: Quark Drive  
Tera Type: Fighting  
EVs: 2 HP / 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Close Combat  
- Spirit Break  
- Knock Off  
- Swords Dance  

3100 BC Croissant (Roaring Moon) @ Covert Cloak  
Ability: Protosynthesis  
Tera Type: Bug  
EVs: 248 HP / 28 Atk / 172 Def / 2 SpA / 48 SpD / 12 Spe  
Impish Nature  
- Jaw Lock  
- Dragon Dance  
- Roost  
- Taunt