Imp possible (Grimmsnarl) @ Light Clay
Ability: Prankster
Tera Type: Ghost
EVs: 248 HP / 28 Def / 232 SpD / 2 Spe
Calm Nature
IVs: 0 Atk
- Parting Shot
- Light Screen
- Reflect
- Taunt
Glimm Shady (Glimmora) (F) @ Focus Sash
Ability: Toxic Debris
Tera Type: Grass
EVs: 2 HP / 4 Def / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Mortal Spin
- Stealth Rock
- Energy Ball
Pandemic (Volcarona) (F) @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Fire
EVs: 248 HP / 212 Def / 2 SpD / 48 Spe
Bold Nature
IVs: 0 Atk
- Fiery Dance
- Quiver Dance
- Morning Sun
- Will-O-Wisp
No Defog? (Gholdengo) @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 248 HP / 40 Def / 140 SpA / 2 SpD / 80 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Make It Rain
- Recover
- Nasty Plot
Gardevade (Iron Valiant) @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 2 HP / 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Spirit Break
- Knock Off
- Swords Dance
3100 BC Croissant (Roaring Moon) @ Covert Cloak
Ability: Protosynthesis
Tera Type: Bug
EVs: 248 HP / 28 Atk / 172 Def / 2 SpA / 48 SpD / 12 Spe
Impish Nature
- Jaw Lock
- Dragon Dance
- Roost
- Taunt