Thundurus-Therian @ Leftovers
Ability: Volt Absorb
Tera Type: Fairy
EVs: 88 HP / 164 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Thunderbolt
- Agility
- Focus Blast
Cinderace @ Flame Plate
Ability: Libero
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Pyro Ball
- High Jump Kick
- Sucker Punch
- Court Change
Mandibuzz @ Rocky Helmet
Ability: Overcoat
Shiny: Yes
Tera Type: Fairy
EVs: 212 HP / 244 Def / 4 SpD / 48 Spe
Bold Nature
IVs: 0 Atk
- Toxic
- Foul Play
- Roost
- Defog
Latios @ Choice Scarf
Ability: Levitate
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Luster Purge
- Trick
- Ice Beam
Deoxys-Speed @ Focus Sash
Ability: Pressure
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Stealth Rock
- Psycho Boost
- Ice Beam
- Nasty Plot
Iron Hands @ Assault Vest
Ability: Quark Drive
Tera Type: Steel
EVs: 40 HP / 228 Atk / 236 SpD / 4 Spe
Adamant Nature
- Heavy Slam
- Ice Punch
- Close Combat
- Supercell Slam
Goon Squad
by Omari P
This squad is more hyper offensive than I usually go, but it's balanced by tera typings, iron hands and mandibuzz. Mandibuzz is actually the worst mon on this team, but it's useful. To be honest, I would actually like to try out a different cinderace on this squad, maybe having gunk shot or even non adamant. Being outsped by oger gets a little annoying in some situations but you have outs. The poison ghost mon is rather annoying, and so is hatterene, but that's why we have iron hands. if you see the fairy ghost and they have no long neck, definitely feel free to lead iron hands and tera steel on them. Lastly, the long neck (raging bolt) is rather annoying, so I really like using this counter set. you can reverse sweep easily, through setting up with tera fairy thunderus. especially if it's choiced. just watch out for sun.
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