Marshadow @ Life Orb  
Ability: Adaptability  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Poltergeist  
- Close Combat  
- Rock Tomb  
- Shadow Sneak  

Necrozma-Dusk-Mane @ Leftovers  
Ability: Flash Fire  
EVs: 252 HP / 4 Atk / 252 Def  
Impish Nature  
- Stealth Rock  
- Morning Sun  
- Earthquake  
- Sunsteel Strike  

Yveltal @ Leftovers  
Ability: Magic Guard  
EVs: 72 HP / 252 SpD / 184 Spe  
Timid Nature  
- Roost  
- U-turn  
- Foul Play  
- Defog  

Eternatus @ Power Herb  
Ability: Dragon's Maw  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Dynamax Cannon  
- Flamethrower  
- Meteor Beam  
- Recover  

Zacian @ Choice Band  
Ability: Tough Claws  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Close Combat  
- Psychic Fangs  
- Play Rough  
- Wild Charge  

Tapu Fini @ Leftovers  
Ability: Volt Absorb  
EVs: 252 HP / 4 Atk / 252 SpD  
Sassy Nature  
- Moonblast  
- Nature's Madness  
- Protect  
- Knock Off