Marshadow @ Life Orb
Ability: Adaptability
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Poltergeist
- Close Combat
- Rock Tomb
- Shadow Sneak
Necrozma-Dusk-Mane @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Morning Sun
- Earthquake
- Sunsteel Strike
Yveltal @ Leftovers
Ability: Magic Guard
EVs: 72 HP / 252 SpD / 184 Spe
Timid Nature
- Roost
- U-turn
- Foul Play
- Defog
Eternatus @ Power Herb
Ability: Dragon's Maw
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Dynamax Cannon
- Flamethrower
- Meteor Beam
- Recover
Zacian @ Choice Band
Ability: Tough Claws
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Psychic Fangs
- Play Rough
- Wild Charge
Tapu Fini @ Leftovers
Ability: Volt Absorb
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Moonblast
- Nature's Madness
- Protect
- Knock Off