Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Headlong Rush
- Close Combat
- Knock Off
- Rapid Spin
Cinderace @ Heavy-Duty Boots
Ability: Blaze
Tera Type: Fire
EVs: 224 HP / 32 Atk / 252 Spe
Jolly Nature
IVs: 0 Atk
- Pyro Ball
- U-turn
- Will-O-Wisp
- Court Change
Slowking-Galar @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Grass
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Spe
- Future Sight
- Chilly Reception
- Sludge Bomb
- Thunder Wave
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Water
EVs: 244 HP / 252 Def / 12 SpD
Impish Nature
- Earthquake
- Toxic
- Protect
- Spikes
Dragapult @ Choice Specs
Ability: Infiltrator
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Flamethrower
- Draco Meteor
- Shadow Ball
Manaphy @ Leftovers
Ability: Hydration
Tera Type: Fairy
EVs: 252 HP / 160 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Take Heart
- Acid Armor
- Scald
- Stored Power