Groudon-Primal @ Red Orb
Ability: Desolate Land
Tera Type: Ground
EVs: 248 HP / 140 Def / 120 SpD
Relaxed Nature
- Spikes
- Toxic
- Precipice Blades
- Overheat
Yveltal @ Choice Scarf
Ability: Dark Aura
Tera Type: Steel
EVs: 252 HP / 32 Def / 224 Spe
Timid Nature
- Foul Play
- U-turn
- Sucker Punch
- Defog
Arceus-Ground @ Earth Plate
Ability: Multitype
Tera Type: Water
EVs: 20 HP / 252 Atk / 16 Def / 220 Spe
Adamant Nature
- Dragon Dance
- Taunt
- Earthquake
- Stone Edge
Eternatus @ Power Herb
Ability: Pressure
Tera Type: Fairy
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fire Spin
- Meteor Beam
- Dynamax Cannon
- Recover
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Behemoth Blade
- Wild Charge
- Close Combat
Diancie-Mega @ Diancite
Ability: Magic Bounce
Tera Type: Rock
EVs: 8 HP / 96 Def / 184 SpA / 220 Spe
Hasty Nature
- Substitute
- Moonblast
- Earth Power
- Diamond Storm