Infernape @ Choice Scarf
Ability: Blaze
EVs: 252 Atk / 252 Spe
Jolly Nature
IVs: 31 Atk / 31 Spe
- U-turn
- Encore
- Close Combat
- Rock Climb
Jolteon @ Expert Belt
Ability: Volt Absorb
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 31 SpA / 31 Spe
- Yawn
- Volt Switch
- Hidden Power [Ice]
- Baton Pass
Gliscor @ Flying Gem
Ability: Hyper Cutter
EVs: 252 Atk / 252 Spe
Adamant Nature
IVs: 31 Atk / 31 Spe (24+ HP / 24+ SpD for no crit RNG)
- Swords Dance
- Rock Polish
- Acrobatics
- Earthquake
Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 252 SpD
Adamant Nature
IVs: 31 Atk
- Swords Dance
- Protect
- Sucker Punch (PP Up to 6)
- Low Kick
Weavile @ Loaded Dice
Ability: Any
EVs: 230 Atk / 36 SpD / 244 Spe (or 252 Atk / 252 Spe if SpD IV is 28+)
Adamant Nature
IVs: 31 HP / 31 Atk / 19 SpD / 31 Spe
- Swords Dance
- Protect
- Icicle Spear
- Brick Break
Breloom @ Black Belt
Ability: Technician
EVs: 252 Atk / 252 Spe
Adamant Nature
IVs: 31 Atk / 31 Spe (25+ HP / 25+ SpD for no crit RNG)
- Swords Dance
- Protect
- Mach Punch
- Brick Break