Infernape @ Choice Scarf  
Ability: Blaze  
EVs: 252 Atk / 252 Spe  
Jolly Nature  
IVs: 31 Atk / 31 Spe 
- U-turn  
- Encore  
- Close Combat  
- Rock Climb  

Jolteon @ Expert Belt  
Ability: Volt Absorb   
EVs: 252 SpA / 252 Spe  
Timid Nature  
IVs: 31 SpA / 31 Spe 
- Yawn  
- Volt Switch  
- Hidden Power [Ice]  
- Baton Pass  

Gliscor @ Flying Gem  
Ability: Hyper Cutter   
EVs: 252 Atk / 252 Spe  
Adamant Nature  
IVs: 31 Atk / 31 Spe (24+ HP / 24+ SpD for no crit RNG)
- Swords Dance  
- Rock Polish  
- Acrobatics  
- Earthquake  

Bisharp @ Life Orb  
Ability: Defiant  
EVs: 252 Atk / 252 SpD  
Adamant Nature  
IVs: 31 Atk
- Swords Dance  
- Protect  
- Sucker Punch (PP Up to 6)  
- Low Kick  

Weavile @ Loaded Dice  
Ability: Any
EVs: 230 Atk / 36 SpD / 244 Spe (or 252 Atk / 252 Spe if SpD IV is 28+)
Adamant Nature  
IVs: 31 HP / 31 Atk / 19 SpD / 31 Spe  
- Swords Dance  
- Protect  
- Icicle Spear  
- Brick Break  

Breloom @ Black Belt  
Ability: Technician  
EVs: 252 Atk / 252 Spe  
Adamant Nature  
IVs: 31 Atk / 31 Spe (25+ HP / 25+ SpD for no crit RNG)
- Swords Dance  
- Protect  
- Mach Punch  
- Brick Break