Iron Hands @ Booster Energy  
Ability: Quark Drive  
Tera Type: Fighting  
EVs: 76 HP / 252 Atk / 180 SpD  
Adamant Nature  
- Drain Punch  
- Earthquake  
- Fire Punch  
- Belly Drum  

Azumarill @ Shell Bell  
Ability: Huge Power  
Tera Type: Fairy  
EVs: 228 HP / 252 Atk / 12 Def / 12 SpD / 4 Spe  
Adamant Nature  
- Liquidation  
- Play Rough  
- Rain Dance  
- Belly Drum  

Slowbro @ Leftovers  
Ability: Oblivious  
Tera Type: Psychic  
EVs: 252 HP / 4 Def / 252 SpA  
Modest Nature  
IVs: 0 Atk  
- Iron Defense  
- Nasty Plot  
- Stored Power  
- Slack Off  

Kingambit @ Expert Belt  
Ability: Defiant  
Tera Type: Dark  
EVs: 252 HP / 252 Atk / 4 Def  
Adamant Nature  
- Kowtow Cleave  
- Iron Head  
- Sucker Punch  
- Swords Dance  

Gholdengo @ Wise Glasses  
Ability: Good as Gold  
Tera Type: Steel  
EVs: 252 HP / 252 SpA / 4 SpD  
Modest Nature  
IVs: 0 Atk  
- Make It Rain  
- Shadow Ball  
- Thunderbolt  
- Nasty Plot  

Grimmsnarl @ Light Clay  
Ability: Prankster  
Tera Type: Dark  
EVs: 252 HP / 252 Def / 4 SpD  
Impish Nature  
- Reflect  
- Light Screen  
- Taunt  
- Spirit Break