Iron Hands @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 76 HP / 252 Atk / 180 SpD
Adamant Nature
- Drain Punch
- Earthquake
- Fire Punch
- Belly Drum
Azumarill @ Shell Bell
Ability: Huge Power
Tera Type: Fairy
EVs: 228 HP / 252 Atk / 12 Def / 12 SpD / 4 Spe
Adamant Nature
- Liquidation
- Play Rough
- Rain Dance
- Belly Drum
Slowbro @ Leftovers
Ability: Oblivious
Tera Type: Psychic
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Iron Defense
- Nasty Plot
- Stored Power
- Slack Off
Kingambit @ Expert Belt
Ability: Defiant
Tera Type: Dark
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Kowtow Cleave
- Iron Head
- Sucker Punch
- Swords Dance
Gholdengo @ Wise Glasses
Ability: Good as Gold
Tera Type: Steel
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Thunderbolt
- Nasty Plot
Grimmsnarl @ Light Clay
Ability: Prankster
Tera Type: Dark
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Reflect
- Light Screen
- Taunt
- Spirit Break