Groudon-Primal @ Red Orb
Ability: Desolate Land
Tera Type: Ground
EVs: 4 HP / 252 Atk / 252 SpA
Quiet Nature
IVs: 0 Spe
- Eruption
- Solar Beam
- Stone Edge
- Precipice Blades
Kyogre-Primal @ Blue Orb
Ability: Primordial Sea
Tera Type: Water
EVs: 4 HP / 252 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Origin Pulse
- Ice Beam
- Thunder
- Calm Mind
Cresselia @ Mental Herb
Ability: Levitate
Shiny: Yes
Tera Type: Water
EVs: 252 HP / 176 Def / 80 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Lunar Dance
- Trick Room
- Toxic
- Moonlight
Arceus @ Mental Herb
Ability: Multitype
Tera Type: Ghost
EVs: 248 HP / 216 Def / 44 SpD
Impish Nature
IVs: 0 Atk / 0 Spe
- Roar
- Defog
- Healing Wish
- Trick Room
Melmetal @ Choice Band
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Double Iron Bash
- Thunder Punch
- Ice Punch
- Superpower
Hatterene @ Focus Sash
Ability: Magic Bounce
Tera Type: Psychic
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Future Sight
- Mystical Fire
- Healing Wish
- Trick Room