Forretress @ Lum Berry
Ability: Sturdy
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Toxic Spikes
- Rapid Spin
- Gyro Ball
Mewtwo @ Leftovers
Ability: Pressure
EVs: 248 HP / 32 Def / 228 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Flamethrower
- Grass Knot
- Recover
Groudon @ Lum Berry
Ability: Drought
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Earthquake
- Dragon Claw
- Fire Punch
- Rock Polish
Giratina @ Leftovers
Ability: Pressure
EVs: 200 HP / 56 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dragon Pulse
- Calm Mind
- Substitute
- Protect
Heatran @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 140 SpD / 120 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Toxic
- Taunt
- Stealth Rock
Palkia @ Choice Scarf
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Spacial Rend
- Fire Blast
- Thunder
i saw wreckddra post an ebelt mewtwo set with grass knot and thought that was pretty fire. i adapted it to retain defensive utility of eating rp don eqs, scarfchomp, giratina o etc here and knew i wanted to use it with tspikes. tenta is boring tspiker so i went with forre instead. ofc u see lefties recover two, lum groudon, heatran as opposing tspikes insurance. i dont like using palkia scarf as sole ogre check so here's giratina to support it isntead of gira o. also pairs well with tspikes and lure mewtwo. heatran ofc is the steel of choice on a bulkier sun like this and frees up groudon to be rp instead of custap rocks or something like that.