Incineroar @ Weakness Policy
Ability: Intimidate
EVs: 248 HP / 104 SpD / 156 Spe
Jolly Nature
- Bulk Up
- Flame Charge
- Power Trip
- Drain Punch
Sceptile @ Sitrus Berry
Ability: Unburden
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- Rock Slide
- Leaf Blade
Aerodactyl @ Focus Sash
Ability: Unnerve
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Stone Edge
- Double-Edge
Vivillon @ Flyinium Z
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Sleep Powder
- Energy Ball
- Quiver Dance
Electrode @ Light Clay
Ability: Aftermath
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Light Screen
- Reflect
- Taunt
- Explosion
Malamar @ Leftovers
Ability: Contrary
EVs: 248 HP / 228 SpD / 32 Spe
Careful Nature
- Superpower
- Knock Off
- Rest
- Sleep Talk