Groudon-Primal @ Red Orb
Ability: Desolate Land
Tera Type: Ground
EVs: 248 HP / 140 Def / 104 SpD / 16 Spe
Relaxed Nature
- Stealth Rock
- Toxic
- Precipice Blades
- Overheat
Ho-Oh @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Grass
EVs: 248 HP / 176 Atk / 16 Def / 56 SpD / 12 Spe
Adamant Nature
- Sacred Fire
- Brave Bird
- Defog
- Thunder Wave
Arceus-Dark @ Dread Plate
Ability: Multitype
Tera Type: Poison
EVs: 248 HP / 4 Def / 16 SpA / 104 SpD / 136 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Calm Mind
- Recover
- Taunt
Zygarde @ Leftovers
Ability: Power Construct
Tera Type: Fairy
EVs: 252 HP / 212 Def / 44 SpD
Impish Nature
- Thousand Arrows
- Dragon Tail
- Coil
- Rest
Zacian-Crowned @ Rusted Sword
Ability: Intrepid Sword
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Behemoth Blade
- Close Combat
- Wild Charge
- Swords Dance
Marshadow @ Choice Band
Ability: Technician
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Poltergeist
- Spectral Thief
- Shadow Sneak
- Low Kick