Cresselia (F) @ Mental Herb
Ability: Levitate
Tera Type: Psychic
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk
- Trick Room
- Lunar Dance
- Toxic
- Psyshock
Hattrem (F) @ Focus Sash
Ability: Magic Bounce
Tera Type: Psychic
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk
- Trick Room
- Healing Wish
- Psychic
- Dazzling Gleam
Marowak-Alola @ Thick Club
Ability: Rock Head
Tera Type: Fire
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Flare Blitz
- Poltergeist
- Earthquake
- Swords Dance
Camerupt-Mega @ Cameruptite
Ability: Solid Rock
Tera Type: Fire
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 1 Atk / 0 Spe
- Eruption
- Earth Power
- Fire Blast
- Hidden Power [Ice]
Iron Hands @ Punching Glove
Ability: Quark Drive
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Thunder Punch
- Drain Punch
- Ice Punch
Glastrier @ Heavy-Duty Boots
Ability: Chilling Neigh
Tera Type: Ice
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Icicle Crash
- High Horsepower
- Close Combat