Cresselia (F) @ Mental Herb  
Ability: Levitate  
Tera Type: Psychic  
EVs: 252 HP / 4 SpA / 252 SpD  
Sassy Nature  
IVs: 0 Atk  
- Trick Room  
- Lunar Dance  
- Toxic  
- Psyshock  

Hattrem (F) @ Focus Sash  
Ability: Magic Bounce  
Tera Type: Psychic  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk  
- Trick Room  
- Healing Wish  
- Psychic  
- Dazzling Gleam  

Marowak-Alola @ Thick Club  
Ability: Rock Head  
Tera Type: Fire  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Flare Blitz  
- Poltergeist  
- Earthquake  
- Swords Dance  

Camerupt-Mega @ Cameruptite  
Ability: Solid Rock  
Tera Type: Fire  
EVs: 248 HP / 252 SpA / 8 SpD  
Quiet Nature  
IVs: 1 Atk / 0 Spe  
- Eruption  
- Earth Power  
- Fire Blast  
- Hidden Power [Ice]  

Iron Hands @ Punching Glove  
Ability: Quark Drive  
Tera Type: Fighting  
EVs: 252 Atk / 4 Def / 252 SpD  
Brave Nature  
IVs: 0 Spe  
- Swords Dance  
- Thunder Punch  
- Drain Punch  
- Ice Punch  

Glastrier @ Heavy-Duty Boots  
Ability: Chilling Neigh  
Tera Type: Ice  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Swords Dance  
- Icicle Crash  
- High Horsepower  
- Close Combat