Cinderace @ Choice Band  
Ability: Drought  
Tera Type: Fire  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Pyro Ball  
- Close Combat  
- Knock Off  
- Wild Charge  

Iron Leaves @ Choice Band  
Ability: Chlorophyll  
Tera Type: Grass  
EVs: 252 Atk / 4 SpD / 252 Spe  
Adamant Nature  
- Leaf Blade  
- Wild Charge  
- Megahorn  
- Solar Blade  

Suicune @ Leftovers  
Ability: Shell Armor  
Tera Type: Water  
EVs: 252 HP / 36 Def / 220 SpD  
Calm Nature  
IVs: 0 Atk  
- Recover  
- Take Heart  
- Iron Defense  
- Stored Power  

Electivire @ Assault Vest  
Ability: Electromorphosis  
Tera Type: Flying  
EVs: 188 HP / 192 Atk / 128 SpD  
Adamant Nature  
- Drain Punch  
- Ice Punch  
- Play Rough  
- Volt Tackle  

Greninja @ Focus Sash  
Ability: Adaptability  
Tera Type: Water  
EVs: 4 Atk / 252 SpA / 252 Spe  
Mild Nature  
- Ceaseless Edge  
- Water Shuriken  
- Nasty Plot  
- Dark Pulse  

Hippowdon @ Leftovers  
Ability: Stamina  
Tera Type: Ground  
EVs: 252 HP / 252 Def / 4 SpD  
Impish Nature  
- Whirlwind  
- Rapid Spin  
- Body Press  
- Earthquake