Cinderace @ Choice Band
Ability: Drought
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Pyro Ball
- Close Combat
- Knock Off
- Wild Charge
Iron Leaves @ Choice Band
Ability: Chlorophyll
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Leaf Blade
- Wild Charge
- Megahorn
- Solar Blade
Suicune @ Leftovers
Ability: Shell Armor
Tera Type: Water
EVs: 252 HP / 36 Def / 220 SpD
Calm Nature
IVs: 0 Atk
- Recover
- Take Heart
- Iron Defense
- Stored Power
Electivire @ Assault Vest
Ability: Electromorphosis
Tera Type: Flying
EVs: 188 HP / 192 Atk / 128 SpD
Adamant Nature
- Drain Punch
- Ice Punch
- Play Rough
- Volt Tackle
Greninja @ Focus Sash
Ability: Adaptability
Tera Type: Water
EVs: 4 Atk / 252 SpA / 252 Spe
Mild Nature
- Ceaseless Edge
- Water Shuriken
- Nasty Plot
- Dark Pulse
Hippowdon @ Leftovers
Ability: Stamina
Tera Type: Ground
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Whirlwind
- Rapid Spin
- Body Press
- Earthquake