Seismitoad @ Leftovers  
Ability: Water Absorb  
EVs: 252 HP / 96 Def / 160 SpD  
Relaxed Nature  
- Scald  
- Stealth Rock  
- Protect  
- Earthquake  

Conkeldurr @ Flame Orb  
Ability: Guts  
EVs: 252 HP / 252 Atk / 4 SpD  
Adamant Nature  
- Bulk Up  
- Mach Punch  
- Drain Punch  
- Earthquake  

Rotom-Heat @ Heavy-Duty Boots  
Ability: Levitate  
EVs: 248 HP / 52 Def / 208 Spe  
Timid Nature  
IVs: 0 Atk  
- Nasty Plot  
- Volt Switch  
- Overheat  
- Will-O-Wisp  

Clefable @ Life Orb  
Ability: Magic Guard  
EVs: 196 HP / 252 SpA / 60 Spe  
Modest Nature  
IVs: 0 Atk  
- Moonblast  
- Moonlight  
- Flamethrower  
- Thunderbolt  

Gengar @ Choice Scarf  
Ability: Cursed Body  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Shadow Ball  
- Sludge Wave  
- Will-O-Wisp  
- Thunderbolt  

Corviknight @ Leftovers  
Ability: Pressure  
EVs: 216 HP / 32 Atk / 8 Def / 252 SpD  
Careful Nature  
- Defog  
- Roost  
- U-turn  
- Iron Head