Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 96 Def / 160 SpD
Relaxed Nature
- Scald
- Stealth Rock
- Protect
- Earthquake
Conkeldurr @ Flame Orb
Ability: Guts
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bulk Up
- Mach Punch
- Drain Punch
- Earthquake
Rotom-Heat @ Heavy-Duty Boots
Ability: Levitate
EVs: 248 HP / 52 Def / 208 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Volt Switch
- Overheat
- Will-O-Wisp
Clefable @ Life Orb
Ability: Magic Guard
EVs: 196 HP / 252 SpA / 60 Spe
Modest Nature
IVs: 0 Atk
- Moonblast
- Moonlight
- Flamethrower
- Thunderbolt
Gengar @ Choice Scarf
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Sludge Wave
- Will-O-Wisp
- Thunderbolt
Corviknight @ Leftovers
Ability: Pressure
EVs: 216 HP / 32 Atk / 8 Def / 252 SpD
Careful Nature
- Defog
- Roost
- U-turn
- Iron Head