Incineroar @ Weakness Policy  
Ability: Intimidate  
EVs: 248 HP / 104 SpD / 156 Spe  
Jolly Nature  
- Bulk Up  
- Flame Charge  
- Power Trip  
- Drain Punch  

Sceptile @ Sitrus Berry  
Ability: Unburden  
EVs: 212 HP / 252 Atk / 44 Spe  
Adamant Nature  
- Swords Dance  
- Acrobatics  
- Rock Slide  
- Leaf Blade  

Aerodactyl @ Focus Sash  
Ability: Unnerve  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Stealth Rock  
- Taunt  
- Stone Edge  
- Double-Edge  

Vivillon @ Flyinium Z  
Ability: Compound Eyes  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Hurricane  
- Sleep Powder  
- Energy Ball  
- Quiver Dance  

Electrode @ Light Clay  
Ability: Aftermath  
EVs: 252 HP / 4 Atk / 252 Spe  
Jolly Nature  
- Light Screen  
- Reflect  
- Taunt  
- Explosion  

Malamar @ Leftovers  
Ability: Contrary  
EVs: 248 HP / 228 SpD / 32 Spe  
Careful Nature  
- Superpower  
- Knock Off  
- Rest  
- Sleep Talk