Azelf @ Focus Sash  
Ability: Levitate  
Tera Type: Ghost  
EVs: 4 Atk / 252 SpA / 252 Spe  
Naive Nature  
- Stealth Rock  
- Psychic  
- Taunt  
- Explosion  

Grimmsnarl @ Light Clay  
Ability: Prankster  
Tera Type: Steel  
EVs: 248 HP / 8 Def / 252 SpD  
Calm Nature  
IVs: 0 Atk  
- Light Screen  
- Reflect  
- Taunt  
- Parting Shot  

Miasmaw @ Loaded Dice  
Ability: Neutralizing Gas  
Tera Type: Ghost  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Swords Dance  
- Scale Shot  
- Gunk Shot  
- Earthquake  

Dragonite @ Heavy-Duty Boots  
Ability: Multiscale  
Tera Type: Normal  
EVs: 252 Atk / 4 Def / 252 Spe  
Jolly Nature  
- Dragon Dance  
- Extreme Speed  
- Earthquake  
- Ice Spinner  

Caribolt @ Leftovers  
Ability: Galvanize  
Tera Type: Electric  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Swords Dance  
- Double-Edge  
- Horn Leech  
- Rapid Spin  

Iron Moth @ Booster Energy  
Ability: Quark Drive  
Tera Type: Fairy  
EVs: 124 Def / 132 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Fiery Dance  
- Sludge Wave  
- Energy Ball  
- Dazzling Gleam