Azelf @ Focus Sash
Ability: Levitate
Tera Type: Ghost
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Psychic
- Taunt
- Explosion
Grimmsnarl @ Light Clay
Ability: Prankster
Tera Type: Steel
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Light Screen
- Reflect
- Taunt
- Parting Shot
Miasmaw @ Loaded Dice
Ability: Neutralizing Gas
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Scale Shot
- Gunk Shot
- Earthquake
Dragonite @ Heavy-Duty Boots
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Dance
- Extreme Speed
- Earthquake
- Ice Spinner
Caribolt @ Leftovers
Ability: Galvanize
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Double-Edge
- Horn Leech
- Rapid Spin
Iron Moth @ Booster Energy
Ability: Quark Drive
Tera Type: Fairy
EVs: 124 Def / 132 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Energy Ball
- Dazzling Gleam