Salamence @ Choice Band  
Ability: Intimidate  
EVs: 4 HP / 252 Atk / 252 Spe  
Jolly Nature  
- Hidden Power [Flying]  
- Earthquake  
- Rock Slide  
- Brick Break  

Skarmory @ Leftovers  
Ability: Keen Eye  
EVs: 248 HP / 248 SpD / 12 Spe  
Careful Nature  
- Spikes  
- Roar  
- Drill Peck  
- Protect  

Magneton @ Magnet  
Ability: Magnet Pull  
EVs: 252 SpA / 64 SpD / 192 Spe  
Modest Nature  
IVs: 2 Atk / 30 SpA / 30 Spe  
- Thunderbolt  
- Hidden Power [Fire]  
- Thunder Wave  
- Rain Dance  

Swampert @ Leftovers  
Ability: Torrent  
EVs: 240 HP / 88 Atk / 176 Def / 4 SpD  
Relaxed Nature  
- Earthquake  
- Ice Beam  
- Curse  
- Rest  

Blissey @ Leftovers  
Ability: Natural Cure  
EVs: 200 HP / 252 Def / 56 Spe  
Bold Nature  
IVs: 0 Atk  
- Aromatherapy  
- Seismic Toss  
- Thunder Wave  
- Soft-Boiled  

Umbreon @ Leftovers  
Ability: Synchronize  
EVs: 248 HP / 196 SpA / 56 SpD / 8 Spe  
Calm Nature  
IVs: 0 Atk  
- Wish  
- Protect  
- Pursuit  
- Toxic