Salamence @ Choice Band
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Hidden Power [Flying]
- Earthquake
- Rock Slide
- Brick Break
Skarmory @ Leftovers
Ability: Keen Eye
EVs: 248 HP / 248 SpD / 12 Spe
Careful Nature
- Spikes
- Roar
- Drill Peck
- Protect
Magneton @ Magnet
Ability: Magnet Pull
EVs: 252 SpA / 64 SpD / 192 Spe
Modest Nature
IVs: 2 Atk / 30 SpA / 30 Spe
- Thunderbolt
- Hidden Power [Fire]
- Thunder Wave
- Rain Dance
Swampert @ Leftovers
Ability: Torrent
EVs: 240 HP / 88 Atk / 176 Def / 4 SpD
Relaxed Nature
- Earthquake
- Ice Beam
- Curse
- Rest
Blissey @ Leftovers
Ability: Natural Cure
EVs: 200 HP / 252 Def / 56 Spe
Bold Nature
IVs: 0 Atk
- Aromatherapy
- Seismic Toss
- Thunder Wave
- Soft-Boiled
Umbreon @ Leftovers
Ability: Synchronize
EVs: 248 HP / 196 SpA / 56 SpD / 8 Spe
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Pursuit
- Toxic