Hatterene (F) @ Focus Sash
Ability: Magic Bounce
Tera Type: Psychic
EVs: 252 HP / 4 Def / 252 SpA
Modest Nature
IVs: 0 Atk
- Healing Wish
- Psychic Noise
- Trick Room
- Dazzling Gleam
Marowak @ Thick Club
Ability: Rock Head
Tera Type: Ground
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Earthquake
- Stone Edge
- Double-Edge
Cresselia (F) @ Mental Herb
Ability: Levitate
Tera Type: Psychic
EVs: 252 HP / 4 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk
- Trick Room
- Lunar Dance
- Ice Beam
- Toxic
Calyrex-Ice @ Heavy-Duty Boots
Ability: As One (Glastrier)
Tera Type: Psychic
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Glacial Lance
- Seed Bomb
- Swords Dance
- High Horsepower
Conkeldurr @ Flame Orb
Ability: Guts
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Drain Punch
- Facade
- Mach Punch
- Ice Punch
Hoopa-Unbound @ Psychium Z
Ability: Magician
Tera Type: Psychic
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Dark Pulse
- Trick Room
- Thunderbolt
- Psyshock