Hatterene (F) @ Focus Sash  
Ability: Magic Bounce  
Tera Type: Psychic  
EVs: 252 HP / 4 Def / 252 SpA  
Modest Nature  
IVs: 0 Atk  
- Healing Wish  
- Psychic Noise  
- Trick Room  
- Dazzling Gleam  

Marowak @ Thick Club  
Ability: Rock Head  
Tera Type: Ground  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Swords Dance  
- Earthquake  
- Stone Edge  
- Double-Edge  

Cresselia (F) @ Mental Herb  
Ability: Levitate  
Tera Type: Psychic  
EVs: 252 HP / 4 SpA / 252 SpD  
Sassy Nature  
IVs: 0 Atk  
- Trick Room  
- Lunar Dance  
- Ice Beam  
- Toxic  

Calyrex-Ice @ Heavy-Duty Boots  
Ability: As One (Glastrier)  
Tera Type: Psychic  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Glacial Lance  
- Seed Bomb  
- Swords Dance  
- High Horsepower  

Conkeldurr @ Flame Orb  
Ability: Guts  
Tera Type: Fighting  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Drain Punch  
- Facade  
- Mach Punch  
- Ice Punch  

Hoopa-Unbound @ Psychium Z  
Ability: Magician  
Tera Type: Psychic  
EVs: 252 HP / 4 Def / 252 SpA  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Dark Pulse  
- Trick Room  
- Thunderbolt  
- Psyshock