qwil or be qwil’d (Overqwil) @ Life Orb  
Ability: Swift Swim  
Tera Type: Water  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Swords Dance  
- Liquidation  
- Gunk Shot  
- Crunch  

no respects (Basculegion-F) @ Life Orb  
Ability: Swift Swim  
Tera Type: Ghost  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Hydro Pump  
- Shadow Ball  
- Ice Beam  
- Substitute  

ol’ reliable (Pelipper) @ Damp Rock  
Ability: Drizzle  
Tera Type: Water  
EVs: 248 HP / 252 Def / 8 SpD  
Relaxed Nature  
IVs: 0 Spe  
- Hurricane  
- Surf  
- U-turn  
- Roost  

Thundurus-Therian @ Heavy-Duty Boots  
Ability: Volt Absorb  
Tera Type: Ice  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Agility  
- Nasty Plot  
- Thunder  
- Tera Blast  

walking fake (Volcanion) @ Choice Specs  
Ability: Water Absorb  
Tera Type: Ground  
EVs: 252 SpA / 4 SpD / 252 Spe  
Modest Nature  
IVs: 0 Atk  
- Steam Eruption  
- Earth Power  
- Flamethrower  
- Sludge Bomb  

alive or tread (Iron Treads) @ Leftovers  
Ability: Quark Drive  
Tera Type: Fairy  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Earthquake  
- Volt Switch  
- Stealth Rock  
- Rapid Spin