qwil or be qwil’d (Overqwil) @ Life Orb
Ability: Swift Swim
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Liquidation
- Gunk Shot
- Crunch
no respects (Basculegion-F) @ Life Orb
Ability: Swift Swim
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Shadow Ball
- Ice Beam
- Substitute
ol’ reliable (Pelipper) @ Damp Rock
Ability: Drizzle
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Hurricane
- Surf
- U-turn
- Roost
Thundurus-Therian @ Heavy-Duty Boots
Ability: Volt Absorb
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Agility
- Nasty Plot
- Thunder
- Tera Blast
walking fake (Volcanion) @ Choice Specs
Ability: Water Absorb
Tera Type: Ground
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Earth Power
- Flamethrower
- Sludge Bomb
alive or tread (Iron Treads) @ Leftovers
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Volt Switch
- Stealth Rock
- Rapid Spin