MUSCLE MAN (Diancie) @ Weakness Policy  
Ability: Clear Body  
Tera Type: Grass  
EVs: 252 HP / 232 Atk / 24 Def  
Sassy Nature  
IVs: 0 Spe  
- Diamond Storm  
- Body Press  
- Trick Room  
- Protect  

HI-FIVE GHOST (Hatterene) @ Covert Cloak  
Ability: Magic Bounce  
Tera Type: Fire  
EVs: 252 HP / 128 Def / 128 SpA  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Expanding Force  
- Dazzling Gleam  
- Trick Room  
- Protect  

SKIPS (Hoopa-Unbound) @ Psychic Seed  
Ability: Magician  
Tera Type: Fire  
EVs: 252 HP / 4 Def / 252 SpA  
Quiet Nature  
IVs: 0 Spe  
- Dark Pulse  
- Expanding Force  
- Protect  
- Trick Room  

MORDECAI (Indeedee-F) @ Focus Sash  
Ability: Psychic Surge  
Tera Type: Fairy  
EVs: 252 HP / 4 Def / 252 SpA  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Dazzling Gleam  
- Follow Me  
- Helping Hand  
- Trick Room  

POPS (Torkoal) @ Charcoal  
Ability: Drought  
Tera Type: Fire  
EVs: 248 HP / 252 SpA / 8 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Eruption  
- Heat Wave  
- Earth Power  
- Protect  

RIGBY (Ursaluna) @ Flame Orb  
Ability: Guts  
Tera Type: Normal  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Facade  
- Headlong Rush  
- Earthquake  
- Protect