MUSCLE MAN (Diancie) @ Weakness Policy
Ability: Clear Body
Tera Type: Grass
EVs: 252 HP / 232 Atk / 24 Def
Sassy Nature
IVs: 0 Spe
- Diamond Storm
- Body Press
- Trick Room
- Protect
HI-FIVE GHOST (Hatterene) @ Covert Cloak
Ability: Magic Bounce
Tera Type: Fire
EVs: 252 HP / 128 Def / 128 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Expanding Force
- Dazzling Gleam
- Trick Room
- Protect
SKIPS (Hoopa-Unbound) @ Psychic Seed
Ability: Magician
Tera Type: Fire
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Dark Pulse
- Expanding Force
- Protect
- Trick Room
MORDECAI (Indeedee-F) @ Focus Sash
Ability: Psychic Surge
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Dazzling Gleam
- Follow Me
- Helping Hand
- Trick Room
POPS (Torkoal) @ Charcoal
Ability: Drought
Tera Type: Fire
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Heat Wave
- Earth Power
- Protect
RIGBY (Ursaluna) @ Flame Orb
Ability: Guts
Tera Type: Normal
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Facade
- Headlong Rush
- Earthquake
- Protect