Captive Sun (Necrozma-Dusk-Mane) @ Solganium Z
Ability: Prism Armor
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Sunsteel Strike
- Photon Geyser
- Trick Room
- Protect
Override Protocol (Rayquaza-Mega) @ Focus Sash
Ability: Air Lock
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Dragon Ascent
- Extreme Speed
- Draco Meteor
- Protect
Bola Shot (Kyogre-Primal) @ Blue Orb
Ability: Primordial Sea
EVs: 12 HP / 252 SpA / 244 Spe
Timid Nature
IVs: 0 Atk
- Water Spout
- Hydro Pump
- Ice Beam
- Protect
Terra Surge (Arceus-Ground) @ Earth Plate
Ability: Multitype
Tera Type: Steel
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Tailwind
- Judgment
- Icy Wind
- Recover
Catnap (Incineroar) @ Darkinium Z
Ability: Intimidate
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Fake Out
- Parting Shot
- Flare Blitz
- Knock Off
Panopticon (Miraidon) @ Choice Scarf
Ability: Hadron Engine
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Electro Drift
- Volt Switch
- Draco Meteor
- Dazzling Gleam