Captive Sun (Necrozma-Dusk-Mane) @ Solganium Z  
Ability: Prism Armor  
EVs: 252 HP / 252 Atk / 4 SpD  
Adamant Nature  
- Sunsteel Strike  
- Photon Geyser  
- Trick Room  
- Protect  

Override Protocol (Rayquaza-Mega) @ Focus Sash  
Ability: Air Lock  
EVs: 252 Atk / 4 SpA / 252 Spe  
Hasty Nature  
- Dragon Ascent  
- Extreme Speed  
- Draco Meteor  
- Protect  

Bola Shot (Kyogre-Primal) @ Blue Orb  
Ability: Primordial Sea  
EVs: 12 HP / 252 SpA / 244 Spe  
Timid Nature  
IVs: 0 Atk  
- Water Spout  
- Hydro Pump  
- Ice Beam  
- Protect  

Terra Surge (Arceus-Ground) @ Earth Plate  
Ability: Multitype  
Tera Type: Steel  
EVs: 252 HP / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Tailwind  
- Judgment  
- Icy Wind  
- Recover  

Catnap (Incineroar) @ Darkinium Z  
Ability: Intimidate  
EVs: 252 HP / 4 Def / 252 SpD  
Sassy Nature  
IVs: 0 Spe  
- Fake Out  
- Parting Shot  
- Flare Blitz  
- Knock Off  

Panopticon (Miraidon) @ Choice Scarf  
Ability: Hadron Engine  
Tera Type: Fairy  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
- Electro Drift  
- Volt Switch  
- Draco Meteor  
- Dazzling Gleam