Taro Strawb Float (Slowking-Galar) @ Heavy-Duty Boots  
Ability: Regenerator  
Tera Type: Water  
EVs: 248 HP / 84 Def / 176 SpD  
Sassy Nature  
IVs: 0 Spe  
- Trick Room  
- Chilly Reception  
- Eerie Spell  
- Brick Break  

Jell-O Fellow (Hatterene) @ Focus Sash  
Ability: Magic Bounce  
Tera Type: Ghost  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Healing Wish  
- Psychic  
- Dazzling Gleam  

Tweeking Duck (Cresselia) @ Mental Herb  
Ability: Levitate  
Tera Type: Water  
EVs: 252 HP / 252 Def / 4 SpD  
Relaxed Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Lunar Dance  
- Moonlight  
- Psychic  

Stir Fry Bear Paw (Ursaluna) @ Flame Orb  
Ability: Guts  
Tera Type: Normal  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Swords Dance  
- Facade  
- Headlong Rush  
- Crunch  

Stone Plate Turtle (Avalugg-Hisui) @ Life Orb  
Ability: Strong Jaw  
Tera Type: Fighting  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Body Press  
- Mountain Gale  
- Stone Edge  
- Crunch  

iServer (Iron Hands) @ Booster Energy  
Ability: Quark Drive  
Tera Type: Flying  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Swords Dance  
- Close Combat  
- Earthquake  
- Wild Charge