Taro Strawb Float (Slowking-Galar) @ Heavy-Duty Boots
Ability: Regenerator
Tera Type: Water
EVs: 248 HP / 84 Def / 176 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Chilly Reception
- Eerie Spell
- Brick Break
Jell-O Fellow (Hatterene) @ Focus Sash
Ability: Magic Bounce
Tera Type: Ghost
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Healing Wish
- Psychic
- Dazzling Gleam
Tweeking Duck (Cresselia) @ Mental Herb
Ability: Levitate
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Lunar Dance
- Moonlight
- Psychic
Stir Fry Bear Paw (Ursaluna) @ Flame Orb
Ability: Guts
Tera Type: Normal
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Facade
- Headlong Rush
- Crunch
Stone Plate Turtle (Avalugg-Hisui) @ Life Orb
Ability: Strong Jaw
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Body Press
- Mountain Gale
- Stone Edge
- Crunch
iServer (Iron Hands) @ Booster Energy
Ability: Quark Drive
Tera Type: Flying
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Close Combat
- Earthquake
- Wild Charge