Fire Nation (Incineroar) (M) @ Mirror Herb
Ability: Intimidate
Level: 50
Tera Type: Ghost
EVs: 252 HP / 20 Atk / 140 Def / 92 SpD / 4 Spe
Careful Nature
- Fake Out
- Flare Blitz
- Parting Shot
- Taunt
Water Nation (Urshifu-Rapid-Strike) (M) @ Mystic Water
Ability: Unseen Fist
Level: 50
Tera Type: Water
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- Aqua Jet
- Protect
Earth Nation (Rillaboom) (M) @ Assault Vest
Ability: Grassy Surge
Level: 50
Tera Type: Fire
EVs: 252 HP / 116 Atk / 4 Def / 132 SpD / 4 Spe
Adamant Nature
- Grassy Glide
- Wood Hammer
- U-turn
- Fake Out
Peace Treaty (Clefairy) (F) @ Eviolite
Ability: Friend Guard
Level: 50
Tera Type: Grass
EVs: 252 HP / 156 Def / 100 SpD
Bold Nature
IVs: 0 Atk
- Follow Me
- Moonblast
- Helping Hand
- Protect
Air Nation (Landorus) (M) @ Life Orb
Ability: Sheer Force
Level: 50
Tera Type: Flying
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Earth Power
- Sludge Bomb
- Tera Blast
- Protect
Treasure (Gholdengo) @ Choice Specs
Ability: Good as Gold
Level: 50
Tera Type: Water
EVs: 252 HP / 4 Def / 156 SpA / 4 SpD / 92 Spe
Modest Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Thunderbolt
- Trick