Corviknight @ Leftovers  
Ability: Pressure  
Tera Type: Water  
EVs: 252 HP / 252 Def / 4 SpD  
Impish Nature  
- Body Press  
- U-turn  
- Roost  
- Iron Defense  

Gliscor @ Toxic Orb  
Ability: Poison Heal  
Tera Type: Normal  
EVs: 244 HP / 248 Def / 16 SpD  
Impish Nature  
- Swords Dance  
- Earthquake  
- Facade  
- Protect  

Great Tusk @ Heavy-Duty Boots  
Ability: Protosynthesis  
Tera Type: Ground  
EVs: 252 Atk / 4 Def / 252 Spe  
Jolly Nature  
- Headlong Rush  
- Ice Spinner  
- Knock Off  
- Rapid Spin  

Hoopa-Unbound @ Choice Specs  
Ability: Magician  
Tera Type: Dark  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Dark Pulse  
- Psychic Noise  
- Focus Blast  
- Trick  

Ceruledge @ Focus Sash  
Ability: Weak Armor  
Tera Type: Fighting  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Swords Dance  
- Bitter Blade  
- Shadow Sneak  
- Close Combat  

Goodra-Hisui @ Assault Vest  
Ability: Sap Sipper  
Tera Type: Flying  
EVs: 196 HP / 252 SpA / 60 Spe  
Modest Nature  
- Draco Meteor  
- Flash Cannon  
- Fire Blast  
- Earthquake