Corviknight @ Leftovers
Ability: Pressure
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Body Press
- U-turn
- Roost
- Iron Defense
Gliscor @ Toxic Orb
Ability: Poison Heal
Tera Type: Normal
EVs: 244 HP / 248 Def / 16 SpD
Impish Nature
- Swords Dance
- Earthquake
- Facade
- Protect
Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Headlong Rush
- Ice Spinner
- Knock Off
- Rapid Spin
Hoopa-Unbound @ Choice Specs
Ability: Magician
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Psychic Noise
- Focus Blast
- Trick
Ceruledge @ Focus Sash
Ability: Weak Armor
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Bitter Blade
- Shadow Sneak
- Close Combat
Goodra-Hisui @ Assault Vest
Ability: Sap Sipper
Tera Type: Flying
EVs: 196 HP / 252 SpA / 60 Spe
Modest Nature
- Draco Meteor
- Flash Cannon
- Fire Blast
- Earthquake