Chesnaught @ Heavy-Duty Boots
Ability: Bulletproof
Tera Type: Water /Steel
EVs: 32 HP / 36 Def / 152 SpA / 192 Spe
Bold Nature
IVs: 0 Atk
- Body Press
- Spikes
- Synthesis
- Leaf Storm
Magnezone @ Air Balloon
Ability: Magnet Pull
Tera Type: Fighting /Flying
EVs: 204 Def / 128 SpA / 176 Spe
Modest Nature
IVs: 0 Atk
- Body Press
- Magnet Rise
- Discharge
- Flash Cannon
Haxorus @ Life Orb
Ability: Mold Breaker
Tera Type: Electric /Steel /Water /Fairy
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Close Combat
- Tera Blast /Aqua Tail
Moltres @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Fairy
EVs: 248 HP / 248 SpD / 12 Spe
Calm Nature
- Flamethrower
- Will-O-Wisp
- Hurricane
- Roost
Azelf @ Focus Sash
Ability: Levitate
Tera Type: Ghost
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Psychic
- Taunt
- Explosion
Muk-Alola @ Leftovers
Ability: Poison Touch
Tera Type: Flying /Ground
EVs: 240 HP / 16 Atk / 60 Def / 168 SpD / 24 Spe
Careful Nature
- Knock Off
- Poison Jab
- Drain Punch
- Protect
Meloetta @ Expert Belt
Ability: Serene Grace
Tera Type: Fighting /Flying /Fairy
EVs: 40 Atk / 236 SpA / 232 Spe
Naive Nature
- Relic Song
- Psychic
- Close Combat
- Grass Knot /Shadow Ball