Chesnaught @ Heavy-Duty Boots  
Ability: Bulletproof  
Tera Type: Water /Steel  
EVs: 32 HP / 36 Def / 152 SpA / 192 Spe  
Bold Nature  
IVs: 0 Atk  
- Body Press  
- Spikes  
- Synthesis  
- Leaf Storm  

Magnezone @ Air Balloon  
Ability: Magnet Pull  
Tera Type: Fighting /Flying 
EVs: 204 Def / 128 SpA / 176 Spe  
Modest Nature  
IVs: 0 Atk  
- Body Press  
- Magnet Rise  
- Discharge  
- Flash Cannon  

Haxorus @ Life Orb  
Ability: Mold Breaker  
Tera Type: Electric /Steel /Water /Fairy
EVs: 252 Atk / 4 Def / 252 Spe  
Jolly Nature  
- Swords Dance  
- Earthquake  
- Close Combat  
- Tera Blast /Aqua Tail

Moltres @ Heavy-Duty Boots  
Ability: Flame Body  
Tera Type: Fairy  
EVs: 248 HP / 248 SpD / 12 Spe  
Calm Nature  
- Flamethrower  
- Will-O-Wisp  
- Hurricane  
- Roost  

Azelf @ Focus Sash  
Ability: Levitate  
Tera Type: Ghost  
EVs: 4 Atk / 252 SpA / 252 Spe  
Naive Nature  
- Stealth Rock  
- Psychic  
- Taunt  
- Explosion  

Muk-Alola @ Leftovers  
Ability: Poison Touch  
Tera Type: Flying /Ground 
EVs: 240 HP / 16 Atk / 60 Def / 168 SpD / 24 Spe  
Careful Nature  
- Knock Off  
- Poison Jab  
- Drain Punch  
- Protect  

Meloetta @ Expert Belt  
Ability: Serene Grace  
Tera Type: Fighting /Flying /Fairy 
EVs: 40 Atk / 236 SpA / 232 Spe  
Naive Nature  
- Relic Song  
- Psychic  
- Close Combat  
- Grass Knot /Shadow Ball