Hatterene @ Focus Sash
Ability: Magic Bounce
Tera Type: Normal
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Psychic
- Shadow Ball
- Dazzling Gleam
Armarouge (F) @ Iron Ball
Ability: Flash Fire
Tera Type: Grass
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Armor Cannon
- Energy Ball
- Trick Room
- Expanding Force
Indeedee-F @ Safety Goggles
Ability: Psychic Surge
Tera Type: Fairy
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk
- Follow Me
- Helping Hand
- Shadow Ball
- Trick Room
Torkoal @ Heavy-Duty Boots
Ability: Drought
Tera Type: Fire
EVs: 164 HP / 252 SpA / 92 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Eruption
- Earth Power
- Solar Beam
- Sludge Bomb
Iron Hands @ Iron Ball
Ability: Quark Drive
Tera Type: Grass
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Ice Punch
- Fake Out
- Drain Punch
- Rock Slide
Kingambit @ Safety Goggles
Ability: Defiant
Tera Type: Flying
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Kowtow Cleave
- Iron Head
- Brick Break
- Sucker Punch