Hatterene @ Focus Sash  
Ability: Magic Bounce  
Tera Type: Normal  
EVs: 252 HP / 4 Def / 252 SpA  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Psychic  
- Shadow Ball  
- Dazzling Gleam  

Armarouge (F) @ Iron Ball  
Ability: Flash Fire  
Tera Type: Grass  
EVs: 252 HP / 4 Def / 252 SpA  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Armor Cannon  
- Energy Ball  
- Trick Room  
- Expanding Force  

Indeedee-F @ Safety Goggles  
Ability: Psychic Surge  
Tera Type: Fairy  
EVs: 252 HP / 4 Def / 252 SpA  
Quiet Nature  
IVs: 0 Atk  
- Follow Me  
- Helping Hand  
- Shadow Ball  
- Trick Room  

Torkoal @ Heavy-Duty Boots  
Ability: Drought  
Tera Type: Fire  
EVs: 164 HP / 252 SpA / 92 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Eruption  
- Earth Power  
- Solar Beam  
- Sludge Bomb  

Iron Hands @ Iron Ball  
Ability: Quark Drive  
Tera Type: Grass  
EVs: 252 HP / 252 Atk / 4 SpD  
Brave Nature  
IVs: 0 Spe  
- Ice Punch  
- Fake Out  
- Drain Punch  
- Rock Slide  

Kingambit @ Safety Goggles  
Ability: Defiant  
Tera Type: Flying  
EVs: 252 HP / 252 Atk / 4 Def  
Brave Nature  
IVs: 0 Spe  
- Kowtow Cleave  
- Iron Head  
- Brick Break  
- Sucker Punch