GOIN TO CALIFORNIA (Groudon-Primal) @ Red Orb  
Ability: Desolate Land  
EVs: 212 SpA / 144 SpD / 152 Spe  
Mild Nature  
- Precipice Blades  
- Overheat  
- Rock Tomb  
- Stealth Rock  

ROCK AND ROLL (Ferrothorn) @ Leftovers  
Ability: Iron Barbs  
EVs: 252 HP / 4 Def / 252 SpD  
Sassy Nature  
IVs: 0 Spe  
- Spikes  
- Leech Seed  
- Gyro Ball  
- Toxic  

BLACK DOG (Necrozma-Dusk-Mane) @ Ultranecrozium Z  
Ability: Prism Armor  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Swords Dance  
- Photon Geyser  
- Earthquake  
- Outrage  

BATTLE OF EVERMORE (Yveltal) @ Choice Scarf  
Ability: Dark Aura  
Shiny: Yes  
EVs: 248 HP / 36 SpA / 224 Spe  
Timid Nature  
- Foul Play  
- U-turn  
- Defog  
- Oblivion Wing  

STAIRWAY TO HEAVEN (Arceus-Ground) @ Earth Plate  
Ability: Multitype  
EVs: 252 HP / 44 Def / 116 SpD / 96 Spe  
Timid Nature  
IVs: 0 Atk  
- Judgment  
- Recover  
- Roar  
- Ice Beam  

MISTY MOUNTAIN HOP (Xerneas) @ Power Herb  
Ability: Fairy Aura  
EVs: 168 Def / 252 SpA / 88 Spe  
Modest Nature  
IVs: 0 Atk  
- Geomancy  
- Moonblast  
- Thunder  
- Hidden Power [Fire]