GOIN TO CALIFORNIA (Groudon-Primal) @ Red Orb
Ability: Desolate Land
EVs: 212 SpA / 144 SpD / 152 Spe
Mild Nature
- Precipice Blades
- Overheat
- Rock Tomb
- Stealth Rock
ROCK AND ROLL (Ferrothorn) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Gyro Ball
- Toxic
BLACK DOG (Necrozma-Dusk-Mane) @ Ultranecrozium Z
Ability: Prism Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Photon Geyser
- Earthquake
- Outrage
BATTLE OF EVERMORE (Yveltal) @ Choice Scarf
Ability: Dark Aura
Shiny: Yes
EVs: 248 HP / 36 SpA / 224 Spe
Timid Nature
- Foul Play
- U-turn
- Defog
- Oblivion Wing
STAIRWAY TO HEAVEN (Arceus-Ground) @ Earth Plate
Ability: Multitype
EVs: 252 HP / 44 Def / 116 SpD / 96 Spe
Timid Nature
IVs: 0 Atk
- Judgment
- Recover
- Roar
- Ice Beam
MISTY MOUNTAIN HOP (Xerneas) @ Power Herb
Ability: Fairy Aura
EVs: 168 Def / 252 SpA / 88 Spe
Modest Nature
IVs: 0 Atk
- Geomancy
- Moonblast
- Thunder
- Hidden Power [Fire]