Arceus-Electric @ Covert Cloak / Icicle Plate
Ability: Ice Scales
Tera Type: Steel
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Calm Mind
- Thunder Cage
- Mortal Spin / Judgment
- Recover
Roles: Special Wall, Late-Game Sweeper (Calm Mind)
Notes: Few relevant resistances outside of Rayquaza. 1v1s most other Ice Scales Arceus.
Arceus-Fairy @ Pixie Plate / Heavy-Duty Boots / Covert Cloak
Ability: Pixilate
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Rash Nature
- Boomburst
- Rapid Spin
- Extreme Speed / Nuzzle
- Strength Sap / Recover
Roles: Wallbreaker, Hazard Remover
Arceus-Fairy @ Covert Cloak / Pixie Plate
Ability: Ice Scales
Tera Type: Poison
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Calm Mind
- Moonblast / Judgment
- Toxic / Mortal Spin
- Strength Sap / Recover
Roles: Special Wall, Late-Game Sweeper
Arceus-Fire @ Heavy-Duty Boots / Leftovers
Ability: Fur Coat
Tera Type: Water
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Bold Nature
IVs: 0 Atk
- Lava Plume / Torch Song
- Haze
- Knock Off / U-turn
- Recover
Roles: Physical Wall, Status Spreader
Arceus-Fire @ Life Orb / Heavy-Duty Boots / Earth Plate
Ability: Desolate Land
Tera Type: Fire
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA 252 SpD / 252 Spe
Lonely Nature
- Growth
- V-create
- Solar Beam / Electro Drift / Judgment
- Strength Sap / Synthesis
Role: Wallbreaker
Notes: Usually farmed by Imposter. Robust Imposter-proof is mandatory.
Arceus-Fire @ Flame Plate / Covert Cloak
Ability: Desolate Land
Tera Type: Fire
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Naughty Nature
- V-create
- Solar Beam / Mortal Spin
- Spirit Shackle
- Strength Sap
Roles: Wallbreaker, Hazard Remover
Arceus-Ghost @ Spooky Plate
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 Spa / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Strength Sap / Recover
- Judgment
- Nasty Plot
- Focus Blast
Roles: Physical Wall, Wallbreaker
Arceus-Ghost @ Spooky Plate
Ability: Simple
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Rash Nature
- No Retreat
- Judgment
- Collision Course / Triple Arrows
- Jungle Healing / Strength Sap
Role: Sweeper
Notes: Hates Parting Shot, Ice Scales Fairies, and Tera Poison / Fairy Chansey.
Arceus-Ground @ Earth Plate
Ability: Ice Scales
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Careful Nature
- Tidy Up
- Precipice Blades
- Toxic
- Recover / Strength Sap
Roles: Special Wall, Hazard Remover
Notes: Great Ting-Lu switch-in.
Arceus-Poison @ Icicle Plate
Ability: Fur Coat / Ice Scales
Tera Type: Poison
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Bold / Careful Nature
IVs: 0 Atk
- Calm Mind
- Judgment
- Mortal Spin / Toxic
- Recover / Strength Sap
Roles: Wall, Late-Game Sweeper
Notes: Neither you nor Imposter can do anything to each other. Fur Coat sets should be wary of Calm Mind war -> crit Judgment.
Arceus-Water @ Leftovers
Ability: Fur Coat
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Knock Off / Spikes
- Flip Turn / Spirit Shackle
- Recover
Roles: Physical Wall, Utility
Chansey (F) @ Eviolite / Covert Cloak
Ability: Imposter
Tera Type: Steel / Fire / Ghost
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Nuzzle
- Recover
- Heal Bell
- Parting Shot / Spirit Shackle / Haze
Roles: Blanket check, Imposter-proofer
Notes: No “best” moveset. Moves only matter if both players have Imposter.
Chansey (F) @ Eviolite
Ability: Ice Scales / Regenerator
Tera Type: Fairy / Electric / Ghost / Poison
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Calm Nature
IVs: 0 Atk
- Ruination
- Toxic / Haze
- Parting Shot
- Recover
Roles: Special Wall, Pivot
Notes: Requires support for mixed attackers like Rayquaza and Enamorus.
Corviknight @ Leftovers
Ability: Prankster
Tera Type: Rock / Steel / Fairy
EVs: 252 HP / 252 Def / 252 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Haze
- Recover
- Glare / Spikes
- Flip Turn
Roles: Setup Check, Pivot
Notes: Used almost exclusively as an answer to Toxic Ground-types.
Dialga-Origin @ Assault Vest
Ability: Regenerator
Tera Type: Fairy / Poison
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
Quiet / Sassy Nature
IVs: 0 Spe
- Revelation Dance / Draco Meteor / Dragon Tail
- Nuzzle
- U-turn
- Stone Axe / Knock Off
Roles: Special Check, Pivot, Utility
Notes: 2HKOed by most special attackers. Do not use as only special wall.
Dialga-Origin @ Adamant Crystal
Ability: Ice Scales
Tera Type: Poison / Fairy / Steel
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Draco Meteor
- Toxic / Revelation Dance
- Parting Shot
- Recover
Roles: Special Wall, Pivot
Notes: Revelation Dance hits Flutter Mane and OHKOes Tera Ice Iron Bundle, changes type with Tera.
Dondozo @ Leftovers
Ability: Prankster
Tera Type: Steel / Poison / Fairy
EVs: 252 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk / 0 Spe
- Haze
- Recover
- Glare
- Flip Turn / Parting Shot
Roles: Physical Check, Setup Check, Pivot
Dondozo @ Leftovers
Ability: Fur Coat
Tera Type: Steel / Grass
EVs: 252 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk / 0 Spe
- Nuzzle / Spikes
- Circle Throw / Haze / Knock Off
- Flip Turn
- Recover
Roles: Physical Wall, Pivot, Utility
Enamorus (F) @ Life Orb
Ability: Pixilate
Tera Type: Fire / Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Rash Nature
- Boomburst
- Rapid Spin
- V-create / Headlong Rush
- Strength Sap
Roles: Wallbreaker, Hazard Remover
Eternatus @ Draco Plate
Ability: Fur Coat
Tera Type: Flying / Fire
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dragon Energy / Judgment
- Torch Song
- Final Gambit / Volt Switch
- Strength Sap
Roles: Physical Wall, Late-Game Sweeper
Eternatus @ Leftovers / Draco Plate
Ability: Mold Breaker
Tera Type: Dragon / Fairy / Fire
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Strength Sap
- Torch Song
- Dragon Energy
- Toxic / Taunt / Spikes / Sludge Wave
Role: Wallbreaker
Flutter Mane @ Choice Specs
Ability: Pixilate
Tera Type: Fairy
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest / Timid Nature
IVs: 0 Atk
- Boomburst
- Astral Barrage
- Volt Switch
- Trick
Roles: Wallbreaker, Pivot
Flutter Mane @ Spooky Plate / Pixie Plate
Ability: Normalize
Tera Type: Ghost
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Entrainment
- Judgment
- Strength Sap
Role: Sweeper
Notes: Needs support against Revelation Dance, Priority, and Prankster Status.
Flutter Mane @ Flame Orb
Ability: Flare Boost
Tera Type: Ghost / Steel
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Astral Barrage
- Moonblast
- Pain Split
Roles: Wallbreaker, Sweeper
Giratina @ Heavy-Duty Boots / Covert Cloak
Ability: Prankster
Tera Type: Fairy / Dark
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Bold Nature
IVs: 0 Atk
- Haze
- Recover
- Entrainment / Glare / Encore
- Parting Shot / Destiny Bond / U-turn
Roles: Physical Check, Setup Check, Pivot
Giratina @ Covert Cloak
Ability: Magic Bounce
Tera Type: Fairy / Dark
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Bold Nature
IVs: 0 Atk
- Court Change / Whirlwind
- Strength Sap
- Entrainment / Encore
- Infernal Parade / Scald
Roles: Physical Check, Utility
Goodra-Hisui @ Assault Vest
Ability: Regenerator
Tera Type: Poison
EVs: 252 HP / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Nuzzle
- U-turn
- Stone Axe
- Dragon Tail / Knock Off
Roles: Special Check, Pivot, Utility
Notes: Almost identical to RegenVest Dialga-O. Slower + marginally bulkier, but weaker and only has one set.
Groudon @ Earth Plate / Heavy-Duty Boots
Ability: Fur Coat / Mold Breaker
Tera Type: Fairy / Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant / Impish Nature
- Precipice Blades
- Victory Dance / Tidy Up
- Toxic / Knock Off
- Recover / Strength Sap
Roles: Wallbreaker, Sweeper
Notes: Needs support for Corviknight.
Groudon @ Choice Band
Ability: Sword of Ruin / Mold Breaker
Tera Type: Ground
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Headlong Rush
- V-create
- Flower Trick
- Flip Turn
Role: Wallbreaker
Hoopa-Unbound @ Life Orb
Ability: Tough Claws
Tera Type: Dark / Fire
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Lonely Nature
- Shift Gear
- Wicked Blow
- V-create
- Grass Knot
Role: Sweeper
Notes: Recommended to scout Tera before setting it up.
Hoopa-Unbound @ Life Orb
Ability: Sheer Force
Tera Type: Dark
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Lonely Nature
- Wicked Blow
- Psychic
- Axe Kick
- Shift Gear / Gunk Shot
Roles: Wallbreaker, Sweeper
Notes: Worse than Hoopa-U at sweeping, but has a different set of checks.
Iron Bundle @ Choice Specs
Ability: Refrigerate
Tera Type: Ice
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Steam Eruption
- Volt Switch
- Electro Drift
Roles: Wallbreaker, Pivot
Notes: Offensively checks Koraidon, Flutter Mane, and Eternatus.
Koraidon @ Choice Band
Ability: Sword of Ruin
Tera Type: Dragon / Fighting
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Close Combat
- Glaive Rush
- Gigaton Hammer / Noxious Torque
- Flip Turn
Roles: Wallbreaker, Pivot
Notes: Needs support for Fur Coat Dondozo.
Meloetta @ Assault Vest
Ability: Regenerator
Tera Type: Fairy
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Future Sight
- Nuzzle
- U-turn
- Dragon Tail / Stone Axe
Roles: Special Check, Pivot, Utility
Mewtwo @ Life Orb
Ability: Mold Breaker
Tera Type: Psychic / Fighting
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Lumina Crash / Psystrike
- Focus Blast
- Strength Sap
Role: Wallbreaker
Mewtwo @ Life Orb
Ability: Protean
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
- Lumina Crash
- Focus Blast
- Knock Off
- Strength Sap
Role: Wallbreaker
Palafin-Hero @ Life Orb
Ability: Sniper
Tera Type: Dark / Grass
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly / Adamant Nature
- Wicked Blow
- Surging Strikes
- Strength Sap
- Toxic / Flower Trick
Role: Wallbreaker
Palkia-Origin @ Lustrous Globe
Ability: Simple / Mold Breaker / Speed Boost
Tera Type: Dragon / Water
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid / Modest Nature
IVs: 0 Atk
- Nasty Plot
- Water Spout / Steam Eruption
- Dragon Energy
- Strength Sap
Role: Wallbreaker
Rayquaza @ Life Orb
Ability: Aerilate
Tera Type: Flying
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Rash Nature
- Boomburst
- Extreme Speed
- Collision Course / Headlong Rush
- Strength Sap
Roles: Wallbreaker, Priority User
Regieleki @ Choice Specs
Ability: Hadron Engine
Tera Type: Electric
EVs: 252 HP / 252 Def / 252 SpA / 252 Spe
Rash Nature
IVs: 0 Atk / 0 SpD
- Rising Voltage
- Volt Switch
- Ice Beam
- U-turn
Roles: Wallbreaker
Notes: Minimum SpDef to deal huge damage to Imposter users.
Ting-Lu @ Assault Vest
Ability: Regenerator
Tera Type: Poison / Fairy
EVs: 252 HP / 252 Def / 252 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Nuzzle / Poison Fang / Dragon Tail
- U-turn
- Stone Axe
- Knock Off
Role: Special Check, Pivot, Utility
Notes: Matches poorly into many special attackers. Do not use as only Special Wall.
Ursaluna @ Choice Band
Ability: Sword of Ruin / Mold Breaker
Tera Type: Normal
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
- Population Bomb
- Headlong Rush
- Extreme Speed
- U-turn
Role: Wallbreaker, Priority User
Zacian @ Covert Cloak / Leftovers
Ability: Ice Scales / Fur Coat
Tera Type: Poison
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Spirit Break
- Spikes
- Haze
- Recover
Roles: Wall, Utility
Zacian @ Rusted Sword
Ability: Ball Fetch
Tera Type: Fairy
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Magical Torque
- Gigaton Hammer / Knock Off
- Spikes
- Strength Sap
Roles: Wallbreaker, Utility
Notes: Ability is irrelevant; it never activates.
Zamazenta-Crowned @ Leftovers / Rocky Helmet
Ability: Fur Coat / Well-Baked Body
Tera Type: Ghost
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Impish Nature
- Triple Arrows / Thunderous Kick / Body Press
- Haze / Cotton Guard
- Spikes
- Recover / Strength Sap
Role: Physical Wall, Late-Game Sweeper (CottonPress)