The Grand Illusion (Clefable) @ Life Orb  
Ability: Magic Guard  
EVs: 212 HP / 200 Def / 96 Spe  
Bold Nature  
IVs: 0 Atk  
- Calm Mind  
- Moonblast  
- Grass Knot  
- Soft-Boiled  

Paradise City (Rotom-Heat) @ Heavy-Duty Boots  
Ability: Levitate  
EVs: 248 HP / 52 SpD / 208 Spe  
Calm Nature  
IVs: 0 Atk  
- Nasty Plot  
- Overheat  
- Discharge  
- Pain Split  

Train in Vain (Ferrothorn) @ Leftovers  
Ability: Iron Barbs  
EVs: 252 HP / 232 Def / 24 Spe  
Impish Nature  
- Spikes  
- Thunder Wave  
- Knock Off  
- Power Whip  

Silver Hammer (Excadrill) @ Leftovers  
Ability: Mold Breaker  
EVs: 8 HP / 4 Atk / 12 Def / 232 SpD / 252 Spe  
Jolly Nature  
- Stealth Rock  
- Earthquake  
- Iron Head  
- Swords Dance  

Songbird (Mandibuzz) @ Heavy-Duty Boots  
Ability: Overcoat  
EVs: 248 HP / 84 Def / 120 SpD / 56 Spe  
Impish Nature  
IVs: 0 Atk  
- Taunt  
- Foul Play  
- Roost  
- Defog  

Sloop John B (Dragapult) @ Heavy-Duty Boots  
Ability: Infiltrator  
EVs: 64 HP / 60 Atk / 252 SpA / 132 Spe  
Hasty Nature  
- Dragon Darts  
- Hex  
- Thunder Wave  
- U-turn