The Grand Illusion (Clefable) @ Life Orb
Ability: Magic Guard
EVs: 212 HP / 200 Def / 96 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Moonblast
- Grass Knot
- Soft-Boiled
Paradise City (Rotom-Heat) @ Heavy-Duty Boots
Ability: Levitate
EVs: 248 HP / 52 SpD / 208 Spe
Calm Nature
IVs: 0 Atk
- Nasty Plot
- Overheat
- Discharge
- Pain Split
Train in Vain (Ferrothorn) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Spikes
- Thunder Wave
- Knock Off
- Power Whip
Silver Hammer (Excadrill) @ Leftovers
Ability: Mold Breaker
EVs: 8 HP / 4 Atk / 12 Def / 232 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Iron Head
- Swords Dance
Songbird (Mandibuzz) @ Heavy-Duty Boots
Ability: Overcoat
EVs: 248 HP / 84 Def / 120 SpD / 56 Spe
Impish Nature
IVs: 0 Atk
- Taunt
- Foul Play
- Roost
- Defog
Sloop John B (Dragapult) @ Heavy-Duty Boots
Ability: Infiltrator
EVs: 64 HP / 60 Atk / 252 SpA / 132 Spe
Hasty Nature
- Dragon Darts
- Hex
- Thunder Wave
- U-turn