Hatterene @ Focus Sash  
Ability: Magic Bounce  
Tera Type: Steel  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk  
- Healing Wish  
- Trick Room  
- Mystical Fire  
- Psychic  

Hoopa-Unbound @ Focus Sash  
Ability: Magician  
Tera Type: Ghost  
EVs: 252 HP / 252 SpA / 4 SpD  
Quiet Nature  
IVs: 0 Atk / 0 Spe  
- Trick Room  
- Dark Pulse  
- Psychic  
- Nasty Plot  

Cresselia @ Mental Herb  
Ability: Levitate  
Shiny: Yes  
Tera Type: Poison  
EVs: 252 HP / 252 Def / 4 SpD  
Relaxed Nature  
IVs: 0 Atk  
- Trick Room  
- Lunar Dance  
- Ice Beam  
- Magic Coat  

Marowak-Alola @ Thick Club  
Ability: Rock Head  
Tera Type: Ground  
EVs: 248 HP / 252 Atk / 8 SpD  
Brave Nature  
IVs: 0 Spe  
- Flare Blitz  
- Earthquake  
- Poltergeist  
- Swords Dance  

Rampardos @ Life Orb  
Ability: Sheer Force  
Tera Type: Ghost  
EVs: 4 HP / 252 Atk / 252 SpA  
Brave Nature  
IVs: 0 Spe  
- Fire Punch  
- Rock Slide  
- Zen Headbutt  
- Ice Beam  

Ursaluna @ Flame Orb  
Ability: Guts  
Tera Type: Ghost  
EVs: 252 HP / 252 Atk / 4 Def  
Brave Nature  
IVs: 0 Spe  
- Swords Dance  
- Facade  
- Headlong Rush  
- Ice Punch