Hatterene @ Focus Sash
Ability: Magic Bounce
Tera Type: Steel
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk
- Healing Wish
- Trick Room
- Mystical Fire
- Psychic
Hoopa-Unbound @ Focus Sash
Ability: Magician
Tera Type: Ghost
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Dark Pulse
- Psychic
- Nasty Plot
Cresselia @ Mental Herb
Ability: Levitate
Shiny: Yes
Tera Type: Poison
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk
- Trick Room
- Lunar Dance
- Ice Beam
- Magic Coat
Marowak-Alola @ Thick Club
Ability: Rock Head
Tera Type: Ground
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Flare Blitz
- Earthquake
- Poltergeist
- Swords Dance
Rampardos @ Life Orb
Ability: Sheer Force
Tera Type: Ghost
EVs: 4 HP / 252 Atk / 252 SpA
Brave Nature
IVs: 0 Spe
- Fire Punch
- Rock Slide
- Zen Headbutt
- Ice Beam
Ursaluna @ Flame Orb
Ability: Guts
Tera Type: Ghost
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Swords Dance
- Facade
- Headlong Rush
- Ice Punch