Conkeldurr @ Flame Orb  
Ability: Guts  
EVs: 228 HP / 252 Atk / 28 Spe  
Adamant Nature  
- Mach Punch  
- Knock Off  
- Drain Punch  
- Earthquake  

Rotom-Heat @ Heavy-Duty Boots  
Ability: Levitate  
EVs: 220 HP / 160 Def / 128 Spe  
Timid Nature  
IVs: 0 Atk  
- Will-O-Wisp  
- Overheat  
- Volt Switch  
- Defog  

Seismitoad @ Leftovers  
Ability: Water Absorb  
EVs: 252 HP / 252 Def / 4 SpA  
Bold Nature  
IVs: 0 Atk  
- Scald  
- Earth Power  
- Toxic  
- Stealth Rock  

Melmetal @ Leftovers  
Ability: Iron Fist  
EVs: 252 HP / 144 Atk / 112 Spe  
Adamant Nature  
- Double Iron Bash  
- Substitute  
- Thunder Punch  
- Thunder Wave  

Clefable @ Leftovers  
Ability: Magic Guard  
EVs: 252 HP / 252 SpD  
Calm Nature  
IVs: 0 Atk  
- Wish  
- Protect  
- Moonblast  
- Thunder Wave  

Keldeo @ Leftovers  
Ability: Justified  
EVs: 64 HP / 252 SpA / 192 Spe  
Timid Nature  
IVs: 0 Atk  
- Taunt  
- Calm Mind  
- Scald  
- Secret Sword