Conkeldurr @ Flame Orb
Ability: Guts
EVs: 228 HP / 252 Atk / 28 Spe
Adamant Nature
- Mach Punch
- Knock Off
- Drain Punch
- Earthquake
Rotom-Heat @ Heavy-Duty Boots
Ability: Levitate
EVs: 220 HP / 160 Def / 128 Spe
Timid Nature
IVs: 0 Atk
- Will-O-Wisp
- Overheat
- Volt Switch
- Defog
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Scald
- Earth Power
- Toxic
- Stealth Rock
Melmetal @ Leftovers
Ability: Iron Fist
EVs: 252 HP / 144 Atk / 112 Spe
Adamant Nature
- Double Iron Bash
- Substitute
- Thunder Punch
- Thunder Wave
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 SpD
Calm Nature
IVs: 0 Atk
- Wish
- Protect
- Moonblast
- Thunder Wave
Keldeo @ Leftovers
Ability: Justified
EVs: 64 HP / 252 SpA / 192 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Calm Mind
- Scald
- Secret Sword