Ground Hemogoblin (Hippowdon) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Slack Off
- Earthquake
- Roar
Normal Hemogoblin (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Heal Bell
- Knock Off
- Seismic Toss
- Soft-Boiled
Steel Hemogoblin (Magneton) @ Choice Scarf
Ability: Magnet Pull
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Thunderbolt
- Hidden Power [Ice]
- Flash Cannon
- Explosion
Psychic Hemogoblin (Jirachi) @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 224 Def / 32 Spe
Impish Nature
- Wish
- Protect
- Iron Head
- Body Slam
Dragon Hemogoblin (Latias) @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Calm Mind
- Dragon Pulse
- Hidden Power [Fire]
- Recover
Water Hemogoblin (Arghonaut) @ Leftovers
Ability: Unaware
EVs: 252 HP / 156 Def / 100 SpD
Impish Nature
- Brick Break
- Knock Off
- Recover
- Toxic