Ground Hemogoblin (Hippowdon) @ Leftovers  
Ability: Sand Stream  
EVs: 252 HP / 4 Atk / 252 Def  
Impish Nature  
- Stealth Rock  
- Slack Off  
- Earthquake  
- Roar  

Normal Hemogoblin (Clefable) @ Leftovers  
Ability: Magic Guard  
EVs: 252 HP / 4 Def / 252 SpD  
Careful Nature  
- Heal Bell  
- Knock Off  
- Seismic Toss  
- Soft-Boiled  

Steel Hemogoblin (Magneton) @ Choice Scarf  
Ability: Magnet Pull  
EVs: 4 Atk / 252 SpA / 252 Spe  
Naive Nature  
- Thunderbolt  
- Hidden Power [Ice]  
- Flash Cannon  
- Explosion  

Psychic Hemogoblin (Jirachi) @ Leftovers  
Ability: Serene Grace  
EVs: 252 HP / 224 Def / 32 Spe  
Impish Nature  
- Wish  
- Protect  
- Iron Head  
- Body Slam  

Dragon Hemogoblin (Latias) @ Leftovers  
Ability: Levitate  
EVs: 252 HP / 4 SpA / 252 Spe  
Timid Nature  
- Calm Mind  
- Dragon Pulse  
- Hidden Power [Fire]  
- Recover  

Water Hemogoblin (Arghonaut) @ Leftovers  
Ability: Unaware  
EVs: 252 HP / 156 Def / 100 SpD  
Impish Nature  
- Brick Break  
- Knock Off  
- Recover  
- Toxic